Re: [PATCH] Add custom memory allocator to MinGW and MacOS builds
flat view
From: Marius Storm-Olsen <hidden>
Date: 2016-06-15 22:46:33
Johannes Sixt said the following on 04.04.2009 08:35:
On Samstag, 4. April 2009, Marius Storm-Olsen wrote:quoted
Pat Thoyts said the following on 03.04.2009 23:12:quoted
The difference on Windows Vista is that the low fragmentation heap is the default memory allocator. On Windows XP you need to enable it specifically for an application. So a possible alternative to this is just to enable the low fragmentation heap. (done via GetProcessHeaps and HeapSetInformation Win32 API calls).I know about the low-fragmentation heap, but given that it was only supported on XP and up (and given that I also had MacOSX in mind when considering a custom allocator; see MacOSX got 12% itself ;-), I didn't even consider it. Thanks for clearing up the differences on the Vista and XP benchmarks though! Makes sense.Wouldn't a GetProcessHeaps/HeapSetInformation solution add much less code, even with a runtime check whether the feature is supported?
It certainly would, if you'd also like to simply ignore the extra benefit to MacOSX, which was a not-so-bad additional 12%. However, I and several of my colleagues also use Git on Mac and see that any improvement in the performance there would also be welcome. So, I went with the custom allocator approach, instead of just looking into XP. There might also be other platforms which could benefit from such a custom allocator, so I figured that there were many positive sides to this, rather than just going for the Low Fragmentation Heap on Windows.
The improvement that you observed is in a rather special area (repack). How is the improvment in day-to-day tools: - procelains used on command line: git-status, git-add, git-commit, git-diff, git-log, perhaps even local git-fetch. - plumbing used by guis: git-diff-files, git-diff-tree, git-log, git-rev-parse - I'm not even mentioning git-am, git-rebase, because here the time sink is the fork emulation. I doubt that the improvement is equally great, and it will perhaps vanish in the noise. 7000+ LOC is a bit much in this case, don't you think so?
I went with repack because it's a lot of data munging, and not so high IO. Clearly more I/O intensive git operations would not benefit as much as repack. But the goal in this patch was not to speed up I/O.
Obviously there are things that can be, and should be done for the I/O side too, but that's a separate subject.
I don't see the 7000+ LOC as such a big deal, given that they are all neatly tucked away in a compat subdirectory. They don't even add any additional sourcecode to the codepaths, since you just link with it.
Given the benefits, even 5% better than the Low-Frag case for single-threaded cases (which is the most dominant in git anyways), it think it's reason enough to include it. The 12% boost on Mac should also underline this.
Running 'git blame' on one of the files in my repos gives me this result:
XP
Without nedmalloc: 11.218sec
With nedmalloc : 9.514sec (18% speedup)
OSX
Without nedmalloc: 15.046sec
With nedmalloc : 13.957sec (8% speedup)
I'll take those speedups any day :-)
BTW, I assume that the Boost license is compatible with GPL. But did you check that?
Of course I did, you'll find it under http://www.fsf.org/licensing/licenses/index_html#GPLCompatibleLicenses -- .marius