Re: Fix object re-hashing
From: Johannes Schindelin <hidden>
Date: 2016-06-15 22:42:19
Subsystem:
the rest · Maintainer:
Linus Torvalds
Possibly related (same subject, not in this thread)
- 2016-06-15 · Fix object re-hashing · Linus Torvalds <torvalds@osdl.org>
- 2016-06-15 · Re: Fix object re-hashing · Linus Torvalds <torvalds@osdl.org>
- 2016-06-15 · Re: Fix object re-hashing · Linus Torvalds <torvalds@osdl.org>
- 2016-06-15 · Re: Fix object re-hashing · Linus Torvalds <torvalds@osdl.org>
- 2016-06-15 · Re: Fix object re-hashing · Junio C Hamano <hidden>
Hi, On Sun, 12 Feb 2006, Linus Torvalds wrote:
[something about the overflow in another mail]
Thank you for thinking it through! I was soooo stuck with my original idea: Ideally (i.e. if there are no collisions), if the hashtable is doubled in size, then each offset should either stay the same, or be just incremented by the original size (since the index is the hash modulo the hashtable size). So I wanted to be clever about resizing, and just increment the offset if necessary. As it turns out, it's more complicated than that. You have to make sure that those entries which collided with another entry, but do no longer, are adjusted appropriately. And the overflow problem eluded my attention entirely. (I feel quite silly about it, because I fixed so many buffer-overflow problems myself, and the cause of the problem is the same there.)
On Sun, 12 Feb 2006, Linus Torvalds wrote:quoted
- the "overflow of the overflow": when the linear probing itself overflows the size of the hash queue, it will "change direction" by overflowing back to index zero. Happily, the re-hashing does not need to care about this case, because the new hash is bigger: the rule we have when doing the re-hashing is that as we re-hash, the "i" entries we have already re-hashed are all valid in the new hash, so even if overflow occurs, it will occur the right way (and if it overflows all the way past the current "i", we'll re-hash the already re-hashed entry anyway).Btw, this is only always true if the new hash is at least twice the size of the old hash, I think. Otherwise a re-hash can fill up the new entries and overflow entirely before we've actually even re-hashed all the old entries, and then we'd need to re-hash even the overflowed entries (which are now below "i").
After thinking long and hard about it, I tend to agree. Note: I chose the factor 2 because hashtables tend to have *awful* performance when space becomes scarce. So, 2 is not only a wise choice for rehashing, but for the operation in general.
Anyway, if all this makes you nervous, the conceptually much simpler way to do the re-sizing is to not do the in-place re-hashing. Instead of doing the xrealloc(), just do a "xmalloc()" of the new area, do the re-hashing (which now _must_ re-hash in just the "0..oldcount-1" old area) into the new area, and then free the old area after rehashing. That would make things more obviously correct, and perhaps simpler. Johannes, do you want to try that?
I do not particularly like it, since doubling the hashtable size is not particularly space efficient, and this makes it worse. Anyway, see below.
Btw, as it currently stands, I worry a tiny tiny bit about the obj_allocs = (obj_allocs < 32 ? 32 : 2 * obj_allocs) thing, because I think that second "32" needs to be a "64" to be really safe (ie guarantee that the new obj_allocs value is always at least twice the old one).
As Junio already pointed out: obj_allocs is initially set to 0. But you're right, it is conceptually wrong.
Anyway, I'm pretty sure people smarter than me have already codified exactly what needs to be done for a in-place rehash of a linear probe hash overflow algorithm. This must all be in some "hashing 101" book. I had to think it through from first principles rather than "knowing" what the right answer was (which probably means that I slept through some fundamental algorithms class in University ;)
Well, it seems like a long time, doesn't it? But I always liked the Fibonacci numbers, and therefore the Fibonacci heap. --- Make hashtable resizing more robust AKA do not resize in-place
diff --git a/object.c b/object.c
index c9ca481..94f0f5d 100644
--- a/object.c
+++ b/object.c@@ -56,18 +56,14 @@ void created_object(const unsigned char if (obj_allocs - 1 <= nr_objs * 2) { int i, count = obj_allocs; - obj_allocs = (obj_allocs < 32 ? 32 : 2 * obj_allocs); - objs = xrealloc(objs, obj_allocs * sizeof(struct object *)); - memset(objs + count, 0, (obj_allocs - count) - * sizeof(struct object *)); - for (i = 0; i < obj_allocs; i++) - if (objs[i]) { - int j = find_object(objs[i]->sha1); - if (j != i) { - j = -1 - j; - objs[j] = objs[i]; - objs[i] = NULL; - } + struct object** old_objs = objs; + obj_allocs = (obj_allocs < 32 ? 64 : 2 * obj_allocs); + objs = xcalloc(obj_allocs, sizeof(struct object *)); + for (i = 0; i < count; i++) + if (old_objs[i]) { + /* it is guaranteed to be new */ + int j = -1 - find_object(old_objs[i]->sha1); + objs[j] = old_objs[i]; } }