Thread (5 messages) 5 messages, 2 authors, 17d ago

Re: [PATCH 0/2] drm/virtio: Damage clip fixes

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From: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Date: 2026-09-20 18:41:34
Also in: dri-devel, lkml

On 9/4/26 00:15, Lyude Paul wrote:
A previous associate of mine asked if someone would be able to help with
upstreaming some work that they had done recently for virtio, and I was
more then happy to help. These fixes help maintain FB damage clips
between framebuffer changes, which were previously discarded even when
userspace provided accumulated per-buffer damage.

Patches apply on top of drm-misc/drm-misc-next.

Christian Hergert (2):
  drm/virtio: preserve damage clips for rendered resources
  drm/virtio: Recalculate ignore_damage_clips on every update

 drivers/gpu/drm/virtio/virtgpu_plane.c | 10 +++++++---
 1 file changed, 7 insertions(+), 3 deletions(-)


base-commit: f9c2f70ee41544717b3c209083073db1e21f919b
Applied to misc-next, thanks!

-- 
Best regards,
Dmitry
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