Re: [PATCH V4 7/9] vhost: do not use RCU to synchronize MMU notifier with worker
From: Jason Wang <hidden>
Date: 2019-08-08 13:01:09
----- Original Message -----
On 2019/8/7 下午10:02, Jason Wang wrote:quoted
On 2019/8/7 下午8:07, Jason Gunthorpe wrote:quoted
On Wed, Aug 07, 2019 at 03:06:15AM -0400, Jason Wang wrote:quoted
We used to use RCU to synchronize MMU notifier with worker. This leads calling synchronize_rcu() in invalidate_range_start(). But on a busy system, there would be many factors that may slow down the synchronize_rcu() which makes it unsuitable to be called in MMU notifier. So this patch switches use seqlock counter to track whether or not the map was used. The counter was increased when vq try to start or finish uses the map. This means, when it was even, we're sure there's no readers and MMU notifier is synchronized. When it was odd, it means there's a reader we need to wait it to be even again then we are synchronized. Consider the read critical section is pretty small the synchronization should be done very fast. Reported-by: Michael S. Tsirkin <mst@redhat.com> Fixes: 7f466032dc9e ("vhost: access vq metadata through kernel virtual address") Signed-off-by: Jason Wang <redacted> drivers/vhost/vhost.c | 141 ++++++++++++++++++++++++++---------------- drivers/vhost/vhost.h | 7 ++- 2 files changed, 90 insertions(+), 58 deletions(-)diff --git a/drivers/vhost/vhost.c b/drivers/vhost/vhost.c index cfc11f9ed9c9..57bfbb60d960 100644 +++ b/drivers/vhost/vhost.c@@ -324,17 +324,16 @@ static void vhost_uninit_vq_maps(structvhost_virtqueue *vq) spin_lock(&vq->mmu_lock); for (i = 0; i < VHOST_NUM_ADDRS; i++) { - map[i] = rcu_dereference_protected(vq->maps[i], - lockdep_is_held(&vq->mmu_lock)); + map[i] = vq->maps[i]; if (map[i]) { vhost_set_map_dirty(vq, map[i], i); - rcu_assign_pointer(vq->maps[i], NULL); + vq->maps[i] = NULL; } } spin_unlock(&vq->mmu_lock); - /* No need for synchronize_rcu() or kfree_rcu() since we are - * serialized with memory accessors (e.g vq mutex held). + /* No need for synchronization since we are serialized with + * memory accessors (e.g vq mutex held). */ for (i = 0; i < VHOST_NUM_ADDRS; i++)@@ -362,6 +361,40 @@ static bool vhost_map_range_overlap(structvhost_uaddr *uaddr, return !(end < uaddr->uaddr || start > uaddr->uaddr - 1 + uaddr->size); } +static void inline vhost_vq_access_map_begin(struct vhost_virtqueue *vq) +{ + write_seqcount_begin(&vq->seq); +} + +static void inline vhost_vq_access_map_end(struct vhost_virtqueue *vq) +{ + write_seqcount_end(&vq->seq); +}The write side of a seqlock only provides write barriers. Access to map = vq->maps[VHOST_ADDR_USED]; Still needs a read side barrier, and then I think this will be no better than a normal spinlock. It also doesn't seem like this algorithm even needs a seqlock, as this is just a one bit flagRight, so then I tend to use spinlock first for correctness.quoted
atomic_set_bit(using map) smp_mb__after_atomic() .. maps [...] atomic_clear_bit(using map) map = NULL; smp_mb__before_atomic(); while (atomic_read_bit(using map)) relax() Again, not clear this could be faster than a spinlock when the barriers are correct...I've done some benchmark[1] on x86, and yes it looks even slower. It looks to me the atomic stuffs is not necessary, so in order to compare it better with spinlock. I tweak it a little bit through smp_load_acquire()/store_releaes() + mb() like:
Sorry the format is messed up:
The code should be something like:
static struct vhost_map *vhost_vq_access_map_begin(struct vhost_virtqueue *vq,
unsigned int type)
{
++vq->counter;
/* Ensure map was read after incresing the counter. Paired
* with smp_mb() in vhost_vq_sync_access().
*/
smp_mb();
return vq->maps[type];
}
static void inline vhost_vq_access_map_end(struct vhost_virtqueue *vq)
{
/* Ensure all memory access through map was done before
* reducing the counter. Paired with smp_load_acquire() in
* vhost_vq_sync_access() */
smp_store_release(&vq->counter, --vq->counter);
}
static void inline vhost_vq_sync_access(struct vhost_virtqueue *vq)
{
/* Ensure new map value is visible before checking counter. */
smp_mb();
/* Ensure map was freed after reading counter value, paired
* with smp_store_release() in vhost_vq_access_map_end().
*/
while (smp_load_acquire(&vq->counter)) {
if (need_resched())
schedule();
}
}
And the benchmark result is:
| base | direct + atomic bitops | direct + spinlock() | direct + counter + smp_mb() | direct + RCU |
SMAP on | 5.0Mpps | 5.0Mpps (+0%) | 5.7Mpps (+14%) | 5.9Mpps (+18%) | 6.2Mpps (+24%) |
SMAP off | 7.0Mpps | 7.0Mpps (+0%) | 7.0Mpps (+0%) | 7.5Mpps (+7%) | 8.2Mpps (+17%) |
base: normal copy_to_user()/copy_from_user() path. direct + atomic bitops: using direct mapping but synchronize through atomic bitops like you suggested above direct + spinlock(): using direct mapping but synchronize through spinlocks direct + counter + smp_mb(): using direct mapping but synchronize through counter + smp_mb() direct + RCU: using direct mapping and synchronize through RCU (buggy and need to be addressed by this series) So smp_mb() + counter is fastest way. And spinlock can still show some improvement (+14%) in the case of SMAP, but no the case when SMAP is off. I don't have any objection to convert to spinlock() but just want to know if any case that the above smp_mb() + counter looks good to you? Thanksquoted
Yes, for next release we may want to use the idea from Michael like to mitigate the impact of mb. https://lwn.net/Articles/775871/ Thanksquoted
Jason_______________________________________________ Virtualization mailing list Virtualization@lists.linux-foundation.org https://lists.linuxfoundation.org/mailman/listinfo/virtualization
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