Re: [PATCH] x86 spinlock: Fix memory corruption on completing completions
From: Oleg Nesterov <oleg@redhat.com>
Date: 2015-02-12 16:54:13
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kvm, lkml
On 02/11, Jeremy Fitzhardinge wrote:
On 02/11/2015 09:24 AM, Oleg Nesterov wrote:quoted
I agree, and I have to admit I am not sure I fully understand why unlock uses the locked add. Except we need a barrier to avoid the race with the enter_slowpath() users, of course. Perhaps this is the only reason?Right now it needs to be a locked operation to prevent read-reordering. x86 memory ordering rules state that all writes are seen in a globally consistent order, and are globally ordered wrt reads *on the same addresses*, but reads to different addresses can be reordered wrt to writes. So, if the unlocking add were not a locked operation: __add(&lock->tickets.head, TICKET_LOCK_INC); /* not locked */ if (unlikely(lock->tickets.tail & TICKET_SLOWPATH_FLAG)) __ticket_unlock_slowpath(lock, prev); Then the read of lock->tickets.tail can be reordered before the unlock, which introduces a race:
Yes, yes, thanks, but this is what I meant. We need a barrier. Even if "Every store is a release" as Linus mentioned.
This *might* be OK, but I think it's on dubious ground:
__add(&lock->tickets.head, TICKET_LOCK_INC); /* not locked */
/* read overlaps write, and so is ordered */
if (unlikely(lock->head_tail & (TICKET_SLOWPATH_FLAG << TICKET_SHIFT))
__ticket_unlock_slowpath(lock, prev);
because I think Intel and AMD differed in interpretation about how
overlapping but different-sized reads & writes are ordered (or it simply
isn't architecturally defined).can't comment, I simply so not know how the hardware works.
If the slowpath flag is moved to head, then it would always have to be locked anyway, because it needs to be atomic against other CPU's RMW operations setting the flag.
Yes, this is true. But again, if we want to avoid the read-after-unlock, we need to update this lock and read SLOWPATH atomically, it seems that we can't avoid the locked insn. Oleg.