On 02/07/13 01:23, Andy King wrote:
+struct vsock_transport_recv_notify_data {
+ u64 data1; /* Transport-defined. */
+ u64 data2; /* Transport-defined. */
+ bool notify_on_block;
+};
+
+struct vsock_transport_send_notify_data {
+ u64 data1; /* Transport-defined. */
+ u64 data2; /* Transport-defined. */
+};
+
+struct vsock_transport {
+ /* Initialize/tear-down socket. */
+ int (*init)(struct vsock_sock *, struct vsock_sock *);
+ void (*destruct)(struct vsock_sock *);
+ void (*release)(struct vsock_sock *);
+
+ /* Connections. */
+ int (*connect)(struct vsock_sock *);
+
+ /* DGRAM. */
+ int (*dgram_bind)(struct vsock_sock *, struct sockaddr_vm *);
+ int (*dgram_dequeue)(struct kiocb *kiocb, struct vsock_sock *vsk,
+ struct msghdr *msg, size_t len, int flags);
+ int (*dgram_enqueue)(struct vsock_sock *, struct sockaddr_vm *,
+ struct iovec *, size_t len);
+ bool (*dgram_allow)(u32 cid, u32 port);
+
+ /* STREAM. */
+ /* TODO: stream_bind() */
+ ssize_t (*stream_dequeue)(struct vsock_sock *, struct iovec *,
+ size_t len, int flags);
+ ssize_t (*stream_enqueue)(struct vsock_sock *, struct iovec *,
+ size_t len);
+ s64 (*stream_has_data)(struct vsock_sock *);
+ s64 (*stream_has_space)(struct vsock_sock *);
+ u64 (*stream_rcvhiwat)(struct vsock_sock *);
+ bool (*stream_is_active)(struct vsock_sock *);
+ bool (*stream_allow)(u32 cid, u32 port);
+
+ /* Notification. */
+ int (*notify_poll_in)(struct vsock_sock *, size_t, bool *);
+ int (*notify_poll_out)(struct vsock_sock *, size_t, bool *);
+ int (*notify_recv_init)(struct vsock_sock *, size_t,
+ struct vsock_transport_recv_notify_data *);
+ int (*notify_recv_pre_block)(struct vsock_sock *, size_t,
+ struct vsock_transport_recv_notify_data *);
+ int (*notify_recv_pre_dequeue)(struct vsock_sock *, size_t,
+ struct vsock_transport_recv_notify_data *);
+ int (*notify_recv_post_dequeue)(struct vsock_sock *, size_t,
+ ssize_t, bool, struct vsock_transport_recv_notify_data *);
+ int (*notify_send_init)(struct vsock_sock *,
+ struct vsock_transport_send_notify_data *);
+ int (*notify_send_pre_block)(struct vsock_sock *,
+ struct vsock_transport_send_notify_data *);
+ int (*notify_send_pre_enqueue)(struct vsock_sock *,
+ struct vsock_transport_send_notify_data *);
+ int (*notify_send_post_enqueue)(struct vsock_sock *, ssize_t,
+ struct vsock_transport_send_notify_data *);
+
+ /* Shutdown. */
+ int (*shutdown)(struct vsock_sock *, int);
+
+ /* Buffer sizes. */
+ void (*set_buffer_size)(struct vsock_sock *, u64);
+ void (*set_min_buffer_size)(struct vsock_sock *, u64);
+ void (*set_max_buffer_size)(struct vsock_sock *, u64);
+ u64 (*get_buffer_size)(struct vsock_sock *);
+ u64 (*get_min_buffer_size)(struct vsock_sock *);
+ u64 (*get_max_buffer_size)(struct vsock_sock *);
+
+ /* Addressing. */
+ u32 (*get_local_cid)(void);
+};
+
Whoa. This has grown *alot*. Care to explain this please? Patch
creating a Documentation/virtual/vsock.txt would be cool.
*_enqueue + *_dequeue is sending/receiving data, ok.
stream_has_data + stream_has_space + stream_rcvhiwat look like they are
needed for buffer management. Details please (especially for
stream_rcvhiwat).
What is stream_is_active?
What is *_allow?
What are all those notify_* calls?
Why do you need vsock_transport_{send,recv}_notify_data structs?
Can't this live in vsock_sock->trans?
thanks,
Gerd