5.15-stable review patch. If anyone has any objections, please let me know.
------------------
From: Jeff Layton <jlayton@kernel.org>
commit f6310491c4cdb88af73aa551ec9df1f10a90c709 upstream.
svc_set_num_threads() spreads the requested threads evenly across the
service's pools (base = nrservs / sv_nrpools). When a service runs
fewer threads than it has pools -- e.g. an nfsd configured with fewer
threads than the host has NUMA nodes while running in "pernode" or
"percpu" mode -- the trailing pools are left with no threads at all.
svc_xprt_enqueue() selects a pool from the CPU servicing the transport,
queues the transport on that pool's sp_xprts, and only wakes a thread
from the same pool. Each thread services exclusively its own pool, so a
transport that lands on a threadless pool is enqueued on sp_xprts and
never picked up: the connection hangs indefinitely.
Have svc_pool_for_cpu() skip pools that currently have no threads,
falling back to the next populated pool. This trades NUMA locality for
a guarantee that the work is actually serviced. sp_nrthreads is only
updated under the service mutex; the lockless read here is a best-effort
routing hint, so annotate it with data_race().
Fixes: bfd241600a3b ("[PATCH] knfsd: make rpc threads pools numa aware")
Cc: <redacted>
Signed-off-by: Jeff Layton <jlayton@kernel.org>
Link: https://patch.msgid.link/20260706-sunrpc-pool-mode-v5-1-6c4ee7cd89aa@kernel.org (local)
Signed-off-by: Chuck Lever <cel@kernel.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
---
net/sunrpc/svc.c | 29 ++++++++++++++++++++++++++++-
1 file changed, 28 insertions(+), 1 deletion(-)
--- a/net/sunrpc/svc.c
+++ b/net/sunrpc/svc.c
@@ -366,6 +366,7 @@ svc_pool_for_cpu(struct svc_serv *serv,
{
struct svc_pool_map *m = &svc_pool_map;
unsigned int pidx = 0;
+ unsigned int i;
if (serv->sv_nrpools <= 1)
return serv->sv_pools;@@ -378,8 +379,34 @@ svc_pool_for_cpu(struct svc_serv *serv,
pidx = m->to_pool[cpu_to_node(cpu)];
break;
}
+ pidx %= serv->sv_nrpools;
- return &serv->sv_pools[pidx % serv->sv_nrpools];
+ /*
+ * It's possible to have a pool with no threads. Userland can just set
+ * things up this way directly. Also, when threads are autodistributed
+ * they are spread evenly across the pools, but when there are fewer
+ * threads than pools some pools can end up with none.
+ *
+ * A transport enqueued on a threadless pool would never be picked up,
+ * since each thread only services its own pool. Fall back to the next
+ * populated pool, trading NUMA locality for a guarantee that the
+ * transport is serviced.
+ */
+ for (i = 0; i < serv->sv_nrpools; i++) {
+ struct svc_pool *pool = &serv->sv_pools[pidx];
+
+ /* This is set under the service mutex and rarely ever
+ * changes. A data race here is harmless.
+ */
+ if (data_race(pool->sp_nrthreads))
+ return pool;
+
+ if (++pidx >= serv->sv_nrpools)
+ pidx = 0;
+ }
+
+ /* No pool has any threads; nothing can service the transport. */
+ return &serv->sv_pools[pidx];
}
int svc_rpcb_setup(struct svc_serv *serv, struct net *net)