[PATCH 5.15 107/935] sunrpc: route to a populated pool in svc_pool_for_cpu()

From
Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Date
2026-09-12 17:08:35
Also in
linux-patches
Reply to
Greg Kroah-Hartman, 2026-09-12
5.15-stable review patch.  If anyone has any objections, please let me know.

------------------

From: Jeff Layton <jlayton@kernel.org>

commit f6310491c4cdb88af73aa551ec9df1f10a90c709 upstream.

svc_set_num_threads() spreads the requested threads evenly across the
service's pools (base = nrservs / sv_nrpools).  When a service runs
fewer threads than it has pools -- e.g. an nfsd configured with fewer
threads than the host has NUMA nodes while running in "pernode" or
"percpu" mode -- the trailing pools are left with no threads at all.

svc_xprt_enqueue() selects a pool from the CPU servicing the transport,
queues the transport on that pool's sp_xprts, and only wakes a thread
from the same pool.  Each thread services exclusively its own pool, so a
transport that lands on a threadless pool is enqueued on sp_xprts and
never picked up: the connection hangs indefinitely.

Have svc_pool_for_cpu() skip pools that currently have no threads,
falling back to the next populated pool.  This trades NUMA locality for
a guarantee that the work is actually serviced.  sp_nrthreads is only
updated under the service mutex; the lockless read here is a best-effort
routing hint, so annotate it with data_race().

Fixes: bfd241600a3b ("[PATCH] knfsd: make rpc threads pools numa aware")
Cc: <redacted>
Signed-off-by: Jeff Layton <jlayton@kernel.org>
Link: https://patch.msgid.link/20260706-sunrpc-pool-mode-v5-1-6c4ee7cd89aa@kernel.org (local)
Signed-off-by: Chuck Lever <cel@kernel.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
---
 net/sunrpc/svc.c |   29 ++++++++++++++++++++++++++++-
 1 file changed, 28 insertions(+), 1 deletion(-)
--- a/net/sunrpc/svc.c
+++ b/net/sunrpc/svc.c
@@ -366,6 +366,7 @@ svc_pool_for_cpu(struct svc_serv *serv,
 {
 	struct svc_pool_map *m = &svc_pool_map;
 	unsigned int pidx = 0;
+	unsigned int i;
 
 	if (serv->sv_nrpools <= 1)
 		return serv->sv_pools;
@@ -378,8 +379,34 @@ svc_pool_for_cpu(struct svc_serv *serv,
 		pidx = m->to_pool[cpu_to_node(cpu)];
 		break;
 	}
+	pidx %= serv->sv_nrpools;
 
-	return &serv->sv_pools[pidx % serv->sv_nrpools];
+	/*
+	 * It's possible to have a pool with no threads. Userland can just set
+	 * things up this way directly. Also, when threads are autodistributed
+	 * they are spread evenly across the pools, but when there are fewer
+	 * threads than pools some pools can end up with none.
+	 *
+	 * A transport enqueued on a threadless pool would never be picked up,
+	 * since each thread only services its own pool. Fall back to the next
+	 * populated pool, trading NUMA locality for a guarantee that the
+	 * transport is serviced.
+	 */
+	for (i = 0; i < serv->sv_nrpools; i++) {
+		struct svc_pool *pool = &serv->sv_pools[pidx];
+
+		/* This is set under the service mutex and rarely ever
+		 * changes. A data race here is harmless.
+		 */
+		if (data_race(pool->sp_nrthreads))
+			return pool;
+
+		if (++pidx >= serv->sv_nrpools)
+			pidx = 0;
+	}
+
+	/* No pool has any threads; nothing can service the transport. */
+	return &serv->sv_pools[pidx];
 }
 
 int svc_rpcb_setup(struct svc_serv *serv, struct net *net)

Thread (970 messages) 970 messages, 11 authors, last reply 2026-09-20
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