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WARM1d

Revision v3 of 3 in this series.

Revisions (3)
  1. v1 [diff vs current]
  2. v2 [diff vs current]
  3. v3 current

[PATCH net V3 0/3] net/mlx5: SD LAG and devcom stability fixes

From: Tariq Toukan <tariqt@nvidia.com>
Date: 2026-09-15 11:35:57
Also in: linux-rdma, lkml

Hi,

This series by Shay fixes four bugs in the Socket Direct LAG and devcom
subsystems, all related to initialization/teardown ordering and
concurrent access to the LAG device.

Regards,
Tariq

Internal sashiko comment:
quoted hunk
@@ -342,7 +342,14 @@ static void sd_lag_init(struct mlx5_core_dev *dev)
 		return;
 	}

+recheck:
 	mutex_lock(&ldev->lock);
+	if (ldev->mode_changes_in_progress) {
+		mutex_unlock(&ldev->lock);
+		msleep(100);
+		goto recheck;
+
}
+
Does this open-coded retry loop reimplement a wait mechanism without
immediate
wakeups or fairness?
It looks like we are polling the mode_changes_in_progress flag using a
hard
coded msleep(100). Could this unnecessarily delay the initialization
path if
the condition clears much sooner than 100ms? Would it be better to use a
proper
synchronization primitive like a waitqueue here instead of an ad-hoc
flag loop?

[SD] This is the same check as in mlx5_lag_remove_mdev().
I agree we need to change it, but this is net-next material

V3:
- Drop the "SD, serialize SD LAG init/cleanup against LAG mode changes"
  patch.
- Elaborate the commit message in "net/mlx5: LAG, reload IB reps of LAG
  master before the rest".

V2:
https://lore.kernel.org/all/20260906071332.3759199-1-tariqt@nvidia.com/ (local)

Shay Drory (3):
  net/mlx5: devcom, Base component size on linked devices
  net/mlx5: SD, unload reps on shared FDB create error path
  net/mlx5: LAG, reload IB reps of LAG master before the rest

 .../net/ethernet/mellanox/mlx5/core/lag/lag.c | 44 ++++++++++++++-----
 .../mellanox/mlx5/core/lag/shared_fdb.c       |  1 +
 .../ethernet/mellanox/mlx5/core/lib/devcom.c  |  5 ++-
 3 files changed, 37 insertions(+), 13 deletions(-)


base-commit: 23ca4ddc4fce2c233a49e9fd34d4b5b02bd7324e
-- 
2.44.0
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