[PATCH net] vsock: do not reset a socket in connect() once it has connected
From: Hyunwoo Kim <hidden>
Date: 2026-08-12 20:13:14
Also in:
virtualization
Subsystem:
networking [general], the rest, vm sockets (af_vsock) · Maintainers:
"David S. Miller", Eric Dumazet, Jakub Kicinski, Paolo Abeni, Linus Torvalds, Stefano Garzarella
commit 002541ef650b ("vsock: Ignore signal/timeout on connect() if
already established") stopped connect() from resetting an established
socket. The check only looks at whether sk_state is TCP_ESTABLISHED at
that moment, and the state can change while connect() sleeps.
A peer RST moves the socket to TCP_CLOSING, and it is not removed from
vsock_connected_table on that path. connect() then wakes up, fails the
check, and resets a socket that had actually connected to TCP_CLOSE and
SS_UNCONNECTED.
The socket can now be connected again while it is still on the table.
Reconnecting to an address served by a different transport makes
vsock_assign_transport() drop the transport from a live socket and free
vsk->trans, even if skbs it already sent are still in flight.
Reconnecting to the same address inserts a node that is already on the
table, provided shutdown() has cleared SOCK_DONE in between.
sock->state cannot be used for the check either. shutdown() overwrites
SS_CONNECTED with SS_DISCONNECTING.
Record on the socket that the connection completed, and check that
instead. The sk_err path after the loop does the same reset, so guard it
as well.
Fixes: d021c344051a ("VSOCK: Introduce VM Sockets")
Cc: stable@vger.kernel.org
Signed-off-by: Hyunwoo Kim <redacted>
---
include/net/af_vsock.h | 2 ++
net/vmw_vsock/af_vsock.c | 12 ++++++++----
2 files changed, 10 insertions(+), 4 deletions(-)
diff --git a/include/net/af_vsock.h b/include/net/af_vsock.h
index 30046a3c20f735..d7ec976ed6e272 100644
--- a/include/net/af_vsock.h
+++ b/include/net/af_vsock.h@@ -63,6 +63,8 @@ struct vsock_sock { struct delayed_work pending_work; struct delayed_work close_work; bool close_work_scheduled; + /* Set once the connection completed; never cleared. */ + bool ever_connected; u32 peer_shutdown; bool sent_request; bool ignore_connecting_rst;
diff --git a/net/vmw_vsock/af_vsock.c b/net/vmw_vsock/af_vsock.c
index 622dbd04679944..735c91bb762242 100644
--- a/net/vmw_vsock/af_vsock.c
+++ b/net/vmw_vsock/af_vsock.c@@ -351,6 +351,8 @@ void vsock_insert_connected(struct vsock_sock *vsk) struct list_head *list = vsock_connected_sockets( &vsk->remote_addr, &vsk->local_addr); + vsk->ever_connected = true; + spin_lock_bh(&vsock_table_lock); __vsock_insert_connected(list, vsk); spin_unlock_bh(&vsock_table_lock);
@@ -1814,14 +1816,14 @@ static int vsock_connect(struct socket *sock, struct sockaddr_unsized *addr, * Note that allowing to "reset" an already established socket * here is racy and insecure. */ - if (sk->sk_state == TCP_ESTABLISHED) + if (vsk->ever_connected) break; /* If connection was _not_ established and a signal/timeout came * to be, we want the socket's state reset. User space may want * to retry. * - * sk_state != TCP_ESTABLISHED implies that socket is not on + * !ever_connected implies that socket is not on * vsock_connected_table. We keep the binding and the transport * assigned. */
@@ -1849,8 +1851,10 @@ static int vsock_connect(struct socket *sock, struct sockaddr_unsized *addr, if (sk->sk_err) { err = -sk->sk_err; - sk->sk_state = TCP_CLOSE; - sock->state = SS_UNCONNECTED; + if (!vsk->ever_connected) { + sk->sk_state = TCP_CLOSE; + sock->state = SS_UNCONNECTED; + } } else { err = 0; }
--
2.43.0