Re: [PATCH v5 1/2] rust: netlink: add raw netlink abstraction
From: Jakub Kicinski <kuba@kernel.org>
Date: 2026-05-28 02:21:32
Also in:
lkml, rust-for-linux
On Wed, 27 May 2026 10:00:40 +0000 Alice Ryhl wrote:
On Tue, May 26, 2026 at 04:29:26PM +0200, Miguel Ojeda wrote:quoted
On Mon, May 25, 2026 at 3:17 PM Alice Ryhl [off-list ref] wrote:quoted
This implements a safe and relatively simple API over the netlink API, that allows you to add different attributes to a netlink message and broadcast it. As the first user of this API only makes use of broadcast, only broadcast messages are supported here.quoted
rust/kernel/netlink.rs | 336 ++++++++++++++++++++++++++++++++++++++++This should be added to an existing or new `MAINTAINERS` entry, i.e. as usual, either inheriting it if the maintainers want, or delegating it to a sub- or co-maintainer, etc. depending on what people want.
Good call, missed this isn't under rust/kernel/net
Netdev maintainers, what do you prefer that I put for these files? I'm of course happy to be on the hook for this code.
Can we put it under rust/kernel/net and rust/helpers/net ? And then add those directories to networking ? Just so that we don't have to keep wondering with every little piece of code.
We can either add it under an existing entry, or we could add a new one along these lines: NETWORKING [RUST] M: Alice Ryhl [off-list ref] L: netdev@vger.kernel.org L: rust-for-linux@vger.kernel.org S: Supported F: rust/helpers/genetlink.c F: rust/kernel/netlink.rs
Probably not at this time.
Of course, it would be useful to have others listed here, as I'm sure I will have questions about how networking works if there are patches in this area. Or perhaps the netdev@ list itself is enough for that to reach the right people? With regards to actually merging code in this area, then I think for this particular series it is simpler to let Greg take it through char-misc with all the other Binder changes. But for any future changes to netlink.rs, I think it makes sense for them to land through the netdev tree.
SG, once acked it can go via any tree. Greg's tree make sense.