Thread (7 messages) 7 messages, 3 authors, 2026-03-23

Re: [PATCH net] mptcp: fix soft lockup in mptcp_recvmsg()

From: Matthieu Baerts <matttbe@kernel.org>
Date: 2026-03-03 18:07:06
Also in: lkml, mptcp

Hi Li,

On 02/03/2026 06:26, Li Xiasong wrote:
syzbot reported a soft lockup in mptcp_recvmsg() [0].

When receiving data with MSG_PEEK | MSG_WAITALL flags, the skb is not
removed from the sk_receive_queue. This causes sk_wait_data() to always
find available data and never perform actual waiting, leading to a soft
lockup.

Fix this by adding a 'last' parameter to track the last peeked skb.
This allows sk_wait_data() to make informed waiting decisions and prevent
infinite loops when MSG_PEEK is used.
(...)
quoted hunk ↗ jump to hunk
Fixes: 612f71d7328c ("mptcp: fix possible stall on recvmsg()")
Signed-off-by: Li Xiasong <redacted>
---
 net/mptcp/protocol.c | 10 +++++++---
 1 file changed, 7 insertions(+), 3 deletions(-)
diff --git a/net/mptcp/protocol.c b/net/mptcp/protocol.c
index cf1852b99963..7a65c2101f63 100644
--- a/net/mptcp/protocol.c
+++ b/net/mptcp/protocol.c
@@ -2006,7 +2006,7 @@ static void mptcp_eat_recv_skb(struct sock *sk, struct sk_buff *skb)
 static int __mptcp_recvmsg_mskq(struct sock *sk, struct msghdr *msg,
 				size_t len, int flags, int copied_total,
 				struct scm_timestamping_internal *tss,
-				int *cmsg_flags)
+				int *cmsg_flags, struct sk_buff **last)
 {
 	struct mptcp_sock *msk = mptcp_sk(sk);
 	struct sk_buff *skb, *tmp;
@@ -2058,6 +2058,8 @@ static int __mptcp_recvmsg_mskq(struct sock *sk, struct msghdr *msg,
 			}
 
 			mptcp_eat_recv_skb(sk, skb);
+		} else {
+			*last = skb;
Out of curiosity, why only setting *last for MSG_PEEK? Is it not better
to always call sk_wait_data() later with the last skb, even when
MSG_PEEK is not used?

Or will this cause other troubles?
quoted hunk ↗ jump to hunk
 		}
 
 		if (copied >= len)
@@ -2263,6 +2265,7 @@ static int mptcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len,
 {
 	struct mptcp_sock *msk = mptcp_sk(sk);
 	struct scm_timestamping_internal tss;
+	struct sk_buff *last = NULL;
Detail: the scope of this variable could eventually be reduced by moving
it inside the while-loop. This should hopefully help to reduce conflicts
during backports.
quoted hunk ↗ jump to hunk
 	int copied = 0, cmsg_flags = 0;
 	int target;
 	long timeo;
@@ -2291,7 +2294,8 @@ static int mptcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len,
 		int err, bytes_read;
 
 		bytes_read = __mptcp_recvmsg_mskq(sk, msg, len - copied, flags,
-						  copied, &tss, &cmsg_flags);
+						  copied, &tss, &cmsg_flags,
+						  &last);
 		if (unlikely(bytes_read < 0)) {
 			if (!copied)
 				copied = bytes_read;
@@ -2343,7 +2347,7 @@ static int mptcp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len,
 
 		pr_debug("block timeout %ld\n", timeo);
 		mptcp_cleanup_rbuf(msk, copied);
-		err = sk_wait_data(sk, &timeo, NULL);
+		err = sk_wait_data(sk, &timeo, last);
 		if (err < 0) {
 			err = copied ? : err;
 			goto out_err;
Cheers,
Matt
-- 
Sponsored by the NGI0 Core fund.
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