Re: [PATCH v3 3/8] net/handshake: Ensure the request is destructed on completion
From: Alistair Francis <hidden>
Date: 2025-10-07 01:22:56
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On Mon, Oct 6, 2025 at 4:16 PM Hannes Reinecke [off-list ref] wrote:
On 10/3/25 06:31, alistair23@gmail.com wrote:quoted
From: Alistair Francis <redacted> To avoid future handshake_req_hash_add() calls failing with EEXIST when performing a KeyUpdate let's make sure the old request is destructed as part of the completion. Signed-off-by: Alistair Francis <redacted> --- v3: - New patch net/handshake/request.c | 2 ++ 1 file changed, 2 insertions(+)diff --git a/net/handshake/request.c b/net/handshake/request.c index 0d1c91c80478..194725a8aaca 100644 --- a/net/handshake/request.c +++ b/net/handshake/request.c@@ -311,6 +311,8 @@ void handshake_complete(struct handshake_req *req, unsigned int status, /* Handshake request is no longer pending */ sock_put(sk); } + + handshake_sk_destruct_req(sk); } EXPORT_SYMBOL_IF_KUNIT(handshake_complete);Curious. Why do we need it now? We had been happily using the handshake mechanism for quite some time now, so who had been destroying the request without this patch?
Until now a handshake would only be destroyed on a failure or when a sock is freed (via the sk_destruct function pointer). handshake_complete() is only called on errors, not a successful handshake so it doesn't remove the request. Note that destroying is mostly just removing the entry from the hash table with rhashtable_remove_fast(). Which is what we need to be able to submit it again. Alistair
Cheers, Hannes -- Dr. Hannes Reinecke Kernel Storage Architect hare@suse.de +49 911 74053 688 SUSE Software Solutions GmbH, Frankenstr. 146, 90461 Nürnberg HRB 36809 (AG Nürnberg), GF: I. Totev, A. McDonald, W. Knoblich