Re: [PATCH v3 net] net: bridge: switchdev: Skip MDB replays of pending events
From: Vladimir Oltean <olteanv@gmail.com>
Date: 2024-02-07 16:36:18
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On Tue, Feb 06, 2024 at 10:58:18PM +0100, Tobias Waldekranz wrote:
On tis, feb 06, 2024 at 21:31, Vladimir Oltean [off-list ref] wrote:quoted
On Tue, Feb 06, 2024 at 03:54:25PM +0100, Tobias Waldekranz wrote:quoted
On mån, feb 05, 2024 at 13:41, Vladimir Oltean [off-list ref] wrote:quoted
On Thu, Feb 01, 2024 at 05:10:45PM +0100, Tobias Waldekranz wrote:quoted
Before this change, generation of the list of events MDB to replays/events MDB/MDB events/quoted
would race against the IGMP/MLD snooping logic, which could concurrentlylogic. This could (...)quoted
enqueue events to the switchdev deferred queue, leading to duplicate events being sent to drivers. As a consequence of this, drivers which reference count memberships (at least DSA), would be left with orphan groups in their hardware database when the bridge was destroyed.Still missing the user impact description, aka "when would this be noticed by, and actively bother an user?". Something that would justify handling this via net.git rather than net-next.git.Other than moving up the example to this point, what do you feel is missing? Or are you saying that you don't think this belongs on net.git?I just don't have enough data to be able to judge (it's missing from the commit message). I'm looking at Documentation/process/stable-kernel-rules.rst as a reference. It lists a series of guidelines from which I gather, generally speaking, that there should exist a user impact on functionality. The "mvls atu" command is a debug program, it just dumps hardware tables. It is enough to point out that multicast entries leak, but not what will be broken as a result of that.Fair enough. I originally discovered the issue while developing a kselftest for another improvement I want to make to switchdev multicast offloading (related to router ports). I thought my new code was causing these orphan entries, but then realized that the issue existed on a plain -net and -net-next kernel. I can imagine scenarios in which a user _could_ be impacted by this, but they are all quite esoteric. Maybe that is an indication that I should just target net-next instead.
Again, I'm not discouraging you to send this patch to net.git. I've been saying (since v1, apparently: https://lore.kernel.org/netdev/20240131135157.ddrtt4swvz5y3nbz@skbuf/ (local)) that if there is a reason to do it, just say it in the commit message, so that we're all on the same page. Be verbose when calculating the cost/benefit ratio calculation (preferably also in the commit message). I would analyze the complexity of the change as "medium", since it does change the locking scheme to fix an underdesigned mechanism. And the fact that mlxsw also uses replays through a slightly different code path means something you (probably) can't test, and potentially risky.
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The race has 2 components, one comes from the fact that during replay, we iterate using RCU, which does not halt concurrent updates, and the other comes from the fact that the MDB addition procedure is non-atomic. Elements are first added to the br->mdb_list, but are notified to switchdev in a deferred context. Grabbing the bridge multicast spinlock only solves the first problem: it stops new enqueues of deferred events. We also need special handling of the pending deferred events. The idea there is that we cannot cancel them, since that would lead to complications for other potential listeners on the switchdev chain. And we cannot flush them either, since that wouldn't actually help: flushing needs sleepable context, which is incompatible with holding br->multicast_lock, and without br->multicast_lock held, we haven't actually solved anything, since new deferred events can still be enqueued at any time. So the only simple solution is to let the pending deferred events execute (eventually), but during event replay on joining port, exclude replaying those multicast elements which are in the bridge's multicast list, but were not yet added through switchdev. Eventually they will be.In my opinion, your three paragraphs above say pretty much the same thing as my single paragraph. But sure, I will try to provide more details in v4.It's not about word count, I'm notoriously bad at summarizing. If you could still say in a single paragraph what I did in 3, it would be great. The difference is that the above 3 paragraphs only explore the race on MDB addition events. It is of a different nature that the one on deletion. Your analysis clumps them together, and the code follows suit. There is code to supposedly handle the race between deferred deletion events and replay on port removal, but I don't think it does.That's the thing though: I did not lump them together, I simply did not think about the deletion issue at all. An issue which you yourself state should probably be fixed in a separate patch, presumably becuase you think of them as two very closely related, but ultimately separate, issues. Which is why I think it was needlessly harsh to say that my analysis of the duplicate-events-issue was too simplistic, because it did not address a related issue that I had not considered.
So in the comments for your v1, one of the things I told you was that "there's one more race to deal with" on removal. https://lore.kernel.org/netdev/20240131150642.mxcssv7l5qfiejkl@skbuf/ (local) At the time, the idea had not crystalized in my mind either that it's not "one more" race on removal, but that on removal it's _the only_ race. You then submitted v2 and v3, not taking this comment into consideration, not even to explore it. Exploring it thoroughly would have revealed that your approach - to apply the algorithm of excluding objects from replay if events on them are pending in switchdev - is completely unnecessary when "adding=false". In light of my comment and the lack of a detailed analysis on your side on removal, it _appears_, by looking at this change, that the patch handles a race on removal, but the code actually runs through the algorithm that handles a race that doesn't exist, and doesn't handle the race that _does_ exist. My part of the fault is doing spotty review, giving ideas piecemeal, and getting frustrated you aren't picking all of them up. It's still going to be a really busy few weeks/months for me ahead, and there's nothing I can do about that. I'm faced with the alternatives of either doing a shit job reviewing and leaving comments/ideas in the little time I have, or not reviewing at all. I'll think about my options some more.