Re: [PATCH net-next v2 03/12] iavf: optimize Rx buffer allocation a bunch
From: Alexander Lobakin <aleksander.lobakin@intel.com>
Date: 2023-05-31 15:24:36
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From: Maciej Fijalkowski <maciej.fijalkowski@intel.com> Date: Wed, 31 May 2023 13:14:12 +0200
On Tue, May 30, 2023 at 09:18:40AM -0700, Alexander H Duyck wrote: FWIW I agree with what Alex is saying over here.
There are 2 Alexes, "choose wisely" :P
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On Thu, 2023-05-25 at 14:57 +0200, Alexander Lobakin wrote:quoted
The Rx hotpath code of IAVF is not well-optimized TBH. Before doing any further buffer model changes, shake it up a bit. Notably: 1. Cache more variables on the stack. DMA device, Rx page size, NTC -- these are the most common things used all throughout the hotpath, often in loops on each iteration. Instead of fetching (or even calculating, as with the page size) them from the ring all the time, cache them on the stack at the beginning of the NAPI polling callback. NTC will be written back at the end, the rest are used read-only, so no sync needed.The advantage of this is going to vary based on the attribute. One of the reasons why I left most of this on the ring is because the section of the ring most of these variables were meant to be read-mostly and shouldn't have resulted in any additional overhead versus accessing them from the stack.I believe it depends on ring struct layout which vary across our drivers, no? On ice using making more usage of stack as described above improved perf.
It's +/- the same, most layout changes usually come with us moving stuff around to optimize paddings and cachelines lol. Here's the same as with ice, I don't think it's driver specific to get some positive results from shortcutting more hotties. The sole time I was surprised is when you were getting worse results storing xdp_buff on the stack vs on the ring :D
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2. Don't move the recycled buffers around the ring. The idea of passing the page of the right-now-recycled-buffer to a different buffer, in this case, the first one that needs to be allocated, moreover, on each new frame, is fundamentally wrong. It involves a few o' fetches, branches and then writes (and one Rx buffer struct is at least 32 bytes) where they're completely unneeded, but gives no good -- the result is the same as if we'd recycle it inplace, at the same position where it was used. So drop this and let the main refilling function take care of all the buffers, which were processed and now need to be recycled/refilled.The next_to_alloc logic was put in place to deal with systems that are experiencing memory issues. Specifically what can end up happening is that the ring can stall due to failing memory allocations and the memory can get stuck on the ring. For that reason we were essentially defragmenting the buffers when we started suffering memory pressure so that they could be reusued and/or freed following immediate use. Basically what you are trading off is some exception handling for performance by removing it.With all of the mix of the changes this patch carries, I find it hard to follow from description which parts of diff I should be looking at.
Huge piece removed before add_rx_frag_blah.
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3. Don't allocate with %GPF_ATOMIC on ifup. This involved introducing the @gfp parameter to a couple functions. Doesn't change anything for Rx -> softirq.
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+ up to 2% performance.What is the test you saw the 2% performance improvement in? Is it something XDP related or a full stack test?+1, can you say more about that measurement?
My prev reply to Alex.
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Signed-off-by: Alexander Lobakin <aleksander.lobakin@intel.com>Also one thing I am not a huge fan of is a patch that is really a patchset onto itself. With all 6 items called out here I would have preferred to see this as 6 patches as it would have been easier to review.+1
+1 :D [...]
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/* if we are the last buffer then there is nothing else to do */ #define IAVF_RXD_EOF BIT(IAVF_RX_DESC_STATUS_EOF_SHIFT) if (likely(iavf_test_staterr(rx_desc, IAVF_RXD_EOF)))You may want to see if you can get rid of this function entirely, perhaps you do in a later patch. This function was added for ixgbe back in the day to allow us to place the skb back in the ring for the RSC based workloads where we had to deal with interleaved frames in the Rx path. For example, one question here would be why are we passing skb? It isn't used as far as I can tell.this was used back when skb was stored within the Rx buffer and now we just store skb on Rx ring struct, so good catch, this arg is redundant.
Also prev reply. I'm removing it later in the series hehe.
I'll go and take a look at code on v3.
No changes apart fixing OcteonTX2 compilation =\ Thanks, Olek