Re: [PATCH v5 net 6/6] net/sched: qdisc_destroy() old ingress and clsact Qdiscs before grafting
From: Vlad Buslov <hidden>
Date: 2023-05-29 13:13:20
On Mon 29 May 2023 at 14:50, Vlad Buslov [off-list ref] wrote:
On Sun 28 May 2023 at 14:54, Jamal Hadi Salim [off-list ref] wrote:quoted
On Sat, May 27, 2023 at 4:23 AM Peilin Ye [off-list ref] wrote:quoted
Hi Jakub and all, On Fri, May 26, 2023 at 07:33:24PM -0700, Jakub Kicinski wrote:quoted
On Fri, 26 May 2023 16:09:51 -0700 Peilin Ye wrote:quoted
Thanks a lot, I'll get right on it.Any insights? Is it just a live-lock inherent to the retry scheme or we actually forget to release the lock/refcnt?I think it's just a thread holding the RTNL mutex for too long (replaying too many times). We could replay for arbitrary times in tc_{modify,get}_qdisc() if the user keeps sending RTNL-unlocked filter requests for the old Qdisc.After looking very carefully at the code I think I know what the issue might be: Task 1 graft Qdisc Task 2 new filter + + | | v v rtnl_lock() take q->refcnt + + | | v v Spin while q->refcnt!=1 Block on rtnl_lock() indefinitely due to -EAGAIN This will cause a real deadlock with the proposed patch. I'll try to come up with a better approach. Sorry for not seeing it earlier.
Followup: I considered two approaches for preventing the dealock: - Refactor cls_api to always obtain the lock before taking a reference to Qdisc. I started implementing PoC moving the rtnl_lock() call in tc_new_tfilter() before __tcf_qdisc_find() and decided it is not feasible because cls_api will still try to obtain rtnl_lock when offloading a filter to a device with non-unlocked driver or after releasing the lock when loading a classifier module. - Account for such cls_api behavior in sch_api by dropping and re-tacking the lock before replaying. This actually seems to be quite straightforward since 'replay' functionality that we are reusing for this is designed for similar behavior - it releases rtnl lock before loading a sch module, takes the lock again and safely replays the function by re-obtaining all the necessary data. If livelock with concurrent filters insertion is an issue, then it can be remedied by setting a new Qdisc->flags bit "DELETED-REJECT-NEW-FILTERS" and checking for it together with QDISC_CLASS_OPS_DOIT_UNLOCKED in order to force any concurrent filter insertion coming after the flag is set to synchronize on rtnl lock. Thoughts?
quoted
quoted
I tested the new reproducer Pedro posted, on: 1. All 6 v5 patches, FWIW, which caused a similar hang as Pedro reported 2. First 5 v5 patches, plus patch 6 in v1 (no replaying), did not trigger any issues (in about 30 minutes). 3. All 6 v5 patches, plus this diff:diff --git a/net/sched/sch_api.c b/net/sched/sch_api.c index 286b7c58f5b9..988718ba5abe 100644 --- a/net/sched/sch_api.c +++ b/net/sched/sch_api.c@@ -1090,8 +1090,11 @@ static int qdisc_graft(struct net_device *dev, struct Qdisc *parent, * RTNL-unlocked filter request(s). This is the counterpart of that * qdisc_refcount_inc_nz() call in __tcf_qdisc_find(). */ - if (!qdisc_refcount_dec_if_one(dev_queue->qdisc_sleeping)) + if (!qdisc_refcount_dec_if_one(dev_queue->qdisc_sleeping)) { + rtnl_unlock(); + rtnl_lock(); return -EAGAIN; + } } if (dev->flags & IFF_UP) Did not trigger any issues (in about 30 mintues) either.What would you suggest?I am more worried it is a wackamole situation. We fixed the first reproducer with essentially patches 1-4 but we opened a new one which the second reproducer catches. One thing the current reproducer does is create a lot rtnl contention in the beggining by creating all those devices and then after it is just creating/deleting qdisc and doing update with flower where such contention is reduced. i.e it may just take longer for the mole to pop up. Why dont we push the V1 patch in and then worry about getting clever with EAGAIN after? Can you test the V1 version with the repro Pedro posted? It shouldnt have these issues. Also it would be interesting to see how performance of the parallel updates to flower is affected.This or at least push first 4 patches of this series. They target other older commits and fix straightforward issues with the API.