Thread (50 messages) 50 messages, 5 authors, 2021-03-03

Re: [RFC PATCH v5 04/19] af_vsock: implement SEQPACKET receive loop

From: Arseny Krasnov <hidden>
Date: 2021-02-25 17:02:54
Also in: kvm, lkml

On 25.02.2021 19:27, Jorgen Hansen wrote:
On 18 Feb 2021, at 06:37, Arseny Krasnov [off-list ref] wrote:
quoted
This adds receive loop for SEQPACKET. It looks like receive loop for
STREAM, but there is a little bit difference:
1) It doesn't call notify callbacks.
2) It doesn't care about 'SO_SNDLOWAT' and 'SO_RCVLOWAT' values, because
  there is no sense for these values in SEQPACKET case.
3) It waits until whole record is received or error is found during
  receiving.
4) It processes and sets 'MSG_TRUNC' flag.

So to avoid extra conditions for two types of socket inside one loop, two
independent functions were created.

Signed-off-by: Arseny Krasnov <redacted>
---
include/net/af_vsock.h   |  5 +++
net/vmw_vsock/af_vsock.c | 97 +++++++++++++++++++++++++++++++++++++++-
2 files changed, 101 insertions(+), 1 deletion(-)
diff --git a/include/net/af_vsock.h b/include/net/af_vsock.h
index b1c717286993..01563338cc03 100644
--- a/include/net/af_vsock.h
+++ b/include/net/af_vsock.h
@@ -135,6 +135,11 @@ struct vsock_transport {
	bool (*stream_is_active)(struct vsock_sock *);
	bool (*stream_allow)(u32 cid, u32 port);

+	/* SEQ_PACKET. */
+	size_t (*seqpacket_seq_get_len)(struct vsock_sock *vsk);
+	int (*seqpacket_dequeue)(struct vsock_sock *vsk, struct msghdr *msg,
+				     int flags, bool *msg_ready);
+
	/* Notification. */
	int (*notify_poll_in)(struct vsock_sock *, size_t, bool *);
	int (*notify_poll_out)(struct vsock_sock *, size_t, bool *);
diff --git a/net/vmw_vsock/af_vsock.c b/net/vmw_vsock/af_vsock.c
index d277dc1cdbdf..b754927a556a 100644
--- a/net/vmw_vsock/af_vsock.c
+++ b/net/vmw_vsock/af_vsock.c
@@ -1972,6 +1972,98 @@ static int __vsock_stream_recvmsg(struct sock *sk, struct msghdr *msg,
	return err;
}

+static int __vsock_seqpacket_recvmsg(struct sock *sk, struct msghdr *msg,
+				     size_t len, int flags)
+{
+	const struct vsock_transport *transport;
+	const struct iovec *orig_iov;
+	unsigned long orig_nr_segs;
+	bool msg_ready;
+	struct vsock_sock *vsk;
+	size_t record_len;
+	long timeout;
+	int err = 0;
+	DEFINE_WAIT(wait);
+
+	vsk = vsock_sk(sk);
+	transport = vsk->transport;
+
+	timeout = sock_rcvtimeo(sk, flags & MSG_DONTWAIT);
+	orig_nr_segs = msg->msg_iter.nr_segs;
+	orig_iov = msg->msg_iter.iov;
+	msg_ready = false;
+	record_len = 0;
+
+	while (1) {
+		err = vsock_wait_data(sk, &wait, timeout, NULL, 0);
+
+		if (err <= 0) {
+			/* In case of any loop break(timeout, signal
+			 * interrupt or shutdown), we report user that
+			 * nothing was copied.
+			 */
+			err = 0;
+			break;
+		}
+
+		if (record_len == 0) {
+			record_len =
+				transport->seqpacket_seq_get_len(vsk);
+
+			if (record_len == 0)
+				continue;
+		}
+
+		err = transport->seqpacket_dequeue(vsk, msg,
+					flags, &msg_ready);
+
+		if (err < 0) {
+			if (err == -EAGAIN) {
+				iov_iter_init(&msg->msg_iter, READ,
+					      orig_iov, orig_nr_segs,
+					      len);
+				/* Clear 'MSG_EOR' here, because dequeue
+				 * callback above set it again if it was
+				 * set by sender. This 'MSG_EOR' is from
+				 * dropped record.
+				 */
+				msg->msg_flags &= ~MSG_EOR;
+				record_len = 0;
+				continue;
+			}
So a question for my understanding of the flow here. SOCK_SEQPACKET is reliable, so
what does it mean to drop the record? Is the transport supposed to roll back to the
beginning of the current record? If the incoming data in the transport doesn’t follow
the protocol, and packets need to be dropped, shouldn’t the socket be reset or similar?
Maybe there is potential for simplifying the flow if that is the case.
As vhost transport could drop some packets(for example when kmalloc failed),

in this case user will see part of record(when RW packet was dropped), or it will

be impossible to distinguish two records(when END of first and BEGIN of second

were missed). So in this case user continues to sleep and such orphaned packets

will be dropped.


Yes, it will simplify logic a lot, if i'll just send connection reset when invalid

sequence of packets were detected.
quoted
+
+			err = -ENOMEM;
+			break;
+		}
+
+		if (msg_ready)
+			break;
+	}
+
+	if (sk->sk_err)
+		err = -sk->sk_err;
+	else if (sk->sk_shutdown & RCV_SHUTDOWN)
+		err = 0;
+
+	if (msg_ready) {
+		/* User sets MSG_TRUNC, so return real length of
+		 * packet.
+		 */
+		if (flags & MSG_TRUNC)
+			err = record_len;
+		else
+			err = len - msg->msg_iter.count;
+
+		/* Always set MSG_TRUNC if real length of packet is
+		 * bigger than user's buffer.
+		 */
+		if (record_len > len)
+			msg->msg_flags |= MSG_TRUNC;
+	}
+
+	return err;
+}
+
static int
vsock_connectible_recvmsg(struct socket *sock, struct msghdr *msg, size_t len,
			  int flags)
@@ -2027,7 +2119,10 @@ vsock_connectible_recvmsg(struct socket *sock, struct msghdr *msg, size_t len,
		goto out;
	}

-	err = __vsock_stream_recvmsg(sk, msg, len, flags);
+	if (sk->sk_type == SOCK_STREAM)
+		err = __vsock_stream_recvmsg(sk, msg, len, flags);
+	else
+		err = __vsock_seqpacket_recvmsg(sk, msg, len, flags);

out:
	release_sock(sk);
-- 
2.25.1
Keyboard shortcuts
hback out one level
jnext message in thread
kprevious message in thread
ldrill in
Escclose help / fold thread tree
?toggle this help