Re: [PATCH v2 net-next 1/9] xdp: introduce mb in xdp_buff/xdp_frame
From: Jesper Dangaard Brouer <hidden>
Date: 2020-09-04 16:00:04
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bpf
On Fri, 4 Sep 2020 09:15:04 -0600 David Ahern [off-list ref] wrote:
On 9/4/20 1:19 AM, Jesper Dangaard Brouer wrote:quoted
On Thu, 3 Sep 2020 18:07:05 -0700 Alexei Starovoitov [off-list ref] wrote:quoted
On Thu, Sep 03, 2020 at 10:58:45PM +0200, Lorenzo Bianconi wrote:quoted
Introduce multi-buffer bit (mb) in xdp_frame/xdp_buffer to specify if shared_info area has been properly initialized for non-linear xdp buffers Signed-off-by: Lorenzo Bianconi <lorenzo@kernel.org> --- include/net/xdp.h | 8 ++++++-- net/core/xdp.c | 1 + 2 files changed, 7 insertions(+), 2 deletions(-)diff --git a/include/net/xdp.h b/include/net/xdp.h index 3814fb631d52..42f439f9fcda 100644 --- a/include/net/xdp.h +++ b/include/net/xdp.h@@ -72,7 +72,8 @@ struct xdp_buff { void *data_hard_start; struct xdp_rxq_info *rxq; struct xdp_txq_info *txq; - u32 frame_sz; /* frame size to deduce data_hard_end/reserved tailroom*/ + u32 frame_sz:31; /* frame size to deduce data_hard_end/reserved tailroom*/ + u32 mb:1; /* xdp non-linear buffer */ }; /* Reserve memory area at end-of data area.@@ -96,7 +97,8 @@ struct xdp_frame { u16 len; u16 headroom; u32 metasize:8; - u32 frame_sz:24; + u32 frame_sz:23; + u32 mb:1; /* xdp non-linear frame */Hmm. Last time I checked compilers were generating ugly code with bitfields. Not performant and not efficient. frame_sz is used in the fast path. I suspect the first hunk alone will cause performance degradation. Could you use normal u8 or u32 flag field?For struct xdp_buff sure we can do this. For struct xdp_frame, I'm not sure, as it is a state compressed version of xdp_buff + extra information. The xdp_frame have been called skb-light, and I know people (e.g Ahern) wants to add more info to this, vlan, RX-hash, csum, and we must keep this to 1-cache-line, for performance reasons. You do make a good point, that these bit-fields might hurt performance more. I guess, we need to test this. As I constantly worry that we will slowly kill XDP performance with a 1000 paper-cuts.That struct is tight on space, and we have to be very smart about additions.
I fully agree.
dev_rx for example seems like it could just be the netdev index rather than a pointer or perhaps can be removed completely. I believe it is only used for 1 use case (redirects to CPUMAP); maybe that code can be refactored to handle the dev outside of xdp_frame.
The dev_rx is needed when creating an SKB from a xdp_frame (basically skb->dev = rx_dev). Yes, that is done in cpumap, but I want to generalize this. The veth also creates SKBs from xdp_frame, but use itself as skb->dev. And yes, we could save some space storing the index instead, and trade space for cycles in a lookup.
xdp_mem_info is 2 u32's; the type in that struct really could be a u8.
Yes, I have floated a patch that did this earlier, but it was never merged, as it was part of storing the xdp_mem_info in the SKB to create a return path for page_pool pages.
In this case it means removing struct in favor of 2 elements to reclaim the space, but as we reach the 64B limit this is a place to change. e.g., make it a single u32 with the id only 24 bits though the rhashtable key can stay u32 but now with the combined type + id. As for frame_sz, why does it need to be larger than a u16?
Because PAGE_SIZE can be 64KiB on some archs.
If it really needs to be larger than u16, there are several examples of using a bit (or bits) in the data path. dst metrics for examples uses lowest 4 bits of the dst pointer as a bitfield. It does so using a mask with accessors vs a bitfield. Perhaps that is the way to go here.
-- Best regards, Jesper Dangaard Brouer MSc.CS, Principal Kernel Engineer at Red Hat LinkedIn: http://www.linkedin.com/in/brouer perl -e 'my $a=65536; printf("%d b%b 0x%X\n", $a, $a, $a)' 65536 b10000000000000000 0x10000