Thread (16 messages) 16 messages, 3 authors, 2020-09-02

Re: [PATCH v6 bpf-next 0/6] bpf: tailcalls in BPF subprograms

From: Maciej Fijalkowski <maciej.fijalkowski@intel.com>
Date: 2020-08-29 23:26:14
Also in: bpf

On Wed, Aug 26, 2020 at 02:35:25PM -0700, Alexei Starovoitov wrote:
On Fri, Aug 21, 2020 at 07:38:15PM +0200, Maciej Fijalkowski wrote:
quoted
On Mon, Aug 03, 2020 at 04:00:10PM +0200, Daniel Borkmann wrote:
quoted
On 8/2/20 5:07 AM, Alexei Starovoitov wrote:
quoted
On Sat, Aug 01, 2020 at 09:13:57AM +0200, Maciej Fijalkowski wrote:
quoted
On Sat, Aug 01, 2020 at 03:03:19AM +0200, Daniel Borkmann wrote:
quoted
On 7/31/20 2:03 AM, Maciej Fijalkowski wrote:
quoted
v5->v6:
- propagate only those poke descriptors that individual subprogram is
    actually using (Daniel)
- drop the cumbersome check if poke desc got filled in map_poke_run()
- move poke->ip renaming in bpf_jit_add_poke_descriptor() from patch 4
    to patch 3 to provide bisectability (Daniel)
I did a basic test with Cilium on K8s with this set, spawning a few Pods
and checking connectivity & whether we're not crashing since it has bit more
elaborate tail call use. So far so good. I was inclined to push the series
out, but there is one more issue I noticed and didn't notice earlier when
reviewing, and that is overall stack size:

What happens when you create a single program that has nested BPF to BPF
calls e.g. either up to the maximum nesting or one call that is using up
the max stack size which is then doing another BPF to BPF call that contains
the tail call. In the tail call map, you have the same program in there.
This means we create a worst case stack from BPF size of max_stack_size *
max_tail_call_size, that is, 512*32. So that adds 16k worst case. For x86
we have a stack of arch/x86/include/asm/page_64_types.h:

   #define THREAD_SIZE_ORDER       (2 + KASAN_STACK_ORDER)
  #define THREAD_SIZE  (PAGE_SIZE << THREAD_SIZE_ORDER)

So we end up with 16k in a typical case. And this will cause kernel stack
overflow; I'm at least not seeing where we handle this situation in the
Not quite. The subprog is always 32 byte stack (from safety pov).
The real stack (when JITed) can be lower or zero.
So the max stack is (512 - 32) * 32 = 15360.
So there is no overflow, but may be a bit too close to comfort.
I did a check with adding `stack_not_used(current)` to various points which
provides some useful data under CONFIG_DEBUG_STACK_USAGE. From tc ingress side
I'm getting roughly 13k free stack space which is definitely less than 15k even
at tc layer. I also checked on sk_filter_trim_cap() on ingress and worst case I
saw is very close to 12k, so a malicious or by accident a buggy program would be
able to cause a stack overflow as-is.
quoted
Imo the room is ok to land the set and the better enforcement can
be done as a follow up later, like below idea...
quoted
quoted
set. Hm, need to think more, but maybe this needs tracking of max stack
across tail calls to force an upper limit..
My knee jerk reaction would be to decrement the allowed max tail calls,
but not sure if it's an option and if it would help.
How about make the verifier use a lower bound for a function with a tail call ?
Something like 64 would work.
subprog_info[idx].stack_depth with tail_call will be >= 64.
Then the main function will be automatically limited to 512-64 and the worst
case stack = 14kbyte.
Even 14k is way too close, see above. Some archs that are supported by the kernel
run under 8k total stack size. In the long run if more archs would support tail
calls with bpf-to-bpf calls, we might need a per-arch upper cap, but I think in
this context here an upper total cap on x86 that is 4k should be reasonable, it
sounds broken to me if more is indeed needed for the vast majority of use cases.
quoted
When the sub prog with tail call is not an empty body (malicious stack
abuser) then the lower bound won't affect anything.
A bit annoying that stack_depth will be used by JIT to actually allocate
that much. Some of it will not be used potentially, but I think it's fine.
It's much simpler solution than to keep two variables to track stack size.
Or may be check_max_stack_depth() can be a bit smarter and it can detect
that subprog is using tail_call without actually hacking stack_depth variable.
+1, I think that would be better, maybe we could have a different cost function
for the tail call counter itself depending in which call-depth we are, but that
also requires two vars for tracking (tail call counter, call depth counter), so
more JIT changes & emitted insns required. :/ Otoh, what if tail call counter
is limited to 4k and we subtract stack usage instead with a min cost (e.g. 128)
if progs use less than that? Though the user experience will be really bad in
this case given these semantics feel less deterministic / hard to debug from
user PoV.
Let's get this rolling again.
I like this approach, but from the opposite way - instead of decrementing
from 4k, let's start with 0 like we did before and add up the
max(stack_size, 128) on each tailcall as you suggested.

Reason for that is no need for changes in prologue, we can keep the xor
eax,eax insn which occupies 2 bytes whereas mov eax, 4096 needs 5 bytes
from what I see.

cmp eax, 4096 also needs more bytes than what cmp eax, MAX_TAIL_CALL_CNT
needed, but that's something we need as well as change mentioned below.

One last change is add eax, 1 becomes the add eax, max(stack_size, 128)
and it is also encoded differently.

Let me know if you're fine with that and if i can post v7.
Dirty patch below that I will squash onto patch 5 if it's fine.

From 01d2494eed07284ea56134f40c6a304b109090ab Mon Sep 17 00:00:00 2001
From: Maciej Fijalkowski <maciej.fijalkowski@intel.com>
Date: Fri, 21 Aug 2020 14:04:27 +0200
Subject: [PATCH] bpf: track stack size in tailcall

WIP

Signed-off-by: Maciej Fijalkowski <maciej.fijalkowski@intel.com>
---
 arch/x86/net/bpf_jit_comp.c | 37 ++++++++++++++++++++-----------------
 include/linux/bpf.h         |  1 +
 2 files changed, 21 insertions(+), 17 deletions(-)
diff --git a/arch/x86/net/bpf_jit_comp.c b/arch/x86/net/bpf_jit_comp.c
index 880f283adb66..56b38536b1dd 100644
--- a/arch/x86/net/bpf_jit_comp.c
+++ b/arch/x86/net/bpf_jit_comp.c
@@ -393,7 +393,7 @@ static int get_pop_bytes(bool *callee_regs_used)
  * ... bpf_tail_call(void *ctx, struct bpf_array *array, u64 index) ...
  *   if (index >= array->map.max_entries)
  *     goto out;
- *   if (++tail_call_cnt > MAX_TAIL_CALL_CNT)
+ *   if (tail_call_stack_depth + stack_depth > MAX_TAIL_CALL_STACK_DEPTH)
  *     goto out;
I don't think we cannot use this approach because it's not correct. Adding the
stack_depth of the current function doesn't count stack space accurately.
The bpf_tail_call will unwind the current stack. It's the caller's stack
(in case of bpf2bpf) that matters from stack overflow pov.
I must admit I was puzzled when I came back to this stuff after a break,
because as you're saying before the actual tailcall we will unwind the
stack frame of tailcall's caller (or the current stack frame in simpler
terms).

So, to visualize a bit and so that I'm sure I follow:

func1 -> sub rsp, 128
  subfunc1 -> sub rsp, 256
  tailcall1 -> add rsp, 256
    func2 -> sub rsp, 256 (total stack size = 128 + 256 = 384)
    subfunc2 -> sub rsp, 64
    subfunc22 -> sub rsp, 128
    tailcall2 -> add rsp, 128
      func3 -> sub rsp, 256 (total stack size 128 + 256 + 64 + 256 = 704)

and so on. And this is what we have to address. If that's it, then thanks
for making it explicit that it's about the subprog caller's stack.
But this callee (that does tail_call eventually) can be called from multiple
callsites in the caller and potentially from different callers, so
the callee cannot know the stack value to subtract without additional verifier help.
We can try to keep the maximum depth of stack (including all call frames) in
the verfier that leads to that callee with bpf_tail_call() and then pass it
into JITs to do this stack accounting. It's reasonable additional complexity in
the verifier, but it's painful to add the interpreter support.
Not sure if we're on the same page - we allow this set only for x64 arch.
Why do you mention the interpreter and other JITs?

We could introduce one of your suggestions to verifier and surround it with
proper ifdefs like patch 5/6 is doing it.
quoted hunk ↗ jump to hunk
We would need to hack BPF_TAIL_CALL insn. Like we can store
max_stack_of_all_callsites into insn->off when we do fixup_bpf_calls().
Then interpreter will do:
iff --git a/kernel/bpf/core.c b/kernel/bpf/core.c
index ed0b3578867c..9a8b54c1adb6 100644
--- a/kernel/bpf/core.c
+++ b/kernel/bpf/core.c
@@ -1532,10 +1532,10 @@ static u64 __no_fgcse ___bpf_prog_run(u64 *regs, const struct bpf_insn *insn, u6

                if (unlikely(index >= array->map.max_entries))
                        goto out;
-               if (unlikely(tail_call_cnt > MAX_TAIL_CALL_CNT))
+               if (unlikely(tail_call_stack > MAX_TAIL_CALL_STACK /* 4096 */))
                        goto out;

-               tail_call_cnt++;
+               tail_call_stack += insn->off;
and similar thing JITs would have to do. That includes modifying all existing JITs.
Again, I don't get why we would have to address everything else besides
x64 JIT.
quoted hunk ↗ jump to hunk
When bpf_tail_call() is called from top frame (instead of bpf-to-bpf subprog)
we can init 'off' with 128, so the old 32 call limit will be preserved.
But if we go with such massive user visible change I'd rather init 'off' with 32.
Then the tail call cnt limit will be 4096/32 = 128 invocations.
At least it will address a complain from folks that were hitting 32 limit.

Another approach is to use what I've suggested earlier.
Adjust the math in check_max_stack_depth():
diff --git a/kernel/bpf/verifier.c b/kernel/bpf/verifier.c
index 8a097a85d01b..9c6c909a1ab9 100644
--- a/kernel/bpf/verifier.c
+++ b/kernel/bpf/verifier.c
@@ -2982,6 +2982,11 @@ static int check_max_stack_depth(struct bpf_verifier_env *env)
        int ret_prog[MAX_CALL_FRAMES];

 process_func:
+       if (idx && subprog[idx].has_tail_call && depth >= 256) {
+               verbose(env, "Cannot do bpf_tail_call when call stack of previous frames is %d bytes. Too large\n",
+                       depth);
+               return -EACCES;
+       }
Then the worst case stack will be 256 * 32 = 8k while tail_call_cnt of 32 will stay as-is.
And no need to change interpreter or JITs.
I tend to lean towards simpler solutions as this work is already complex.
Let's hear Daniel's opinion though.
I'm still thinking which way is better long term.
Thoughts?
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