Thread (36 messages) flat view 36 messages, 5 authors, 2020-02-13

Re: [PATCH 13/14] bpf: Add dispatchers to kallsyms

From: Andrii Nakryiko <hidden>
Date: 2020-02-11 19:03:35
Also in: bpf

On Sat, Feb 8, 2020 at 7:43 AM Jiri Olsa [off-list ref] wrote:
quoted hunk ↗ jump to hunk
Adding dispatchers to kallsyms. It's displayed as
  bpf_dispatcher_<NAME>

where NAME is the name of dispatcher.

Signed-off-by: Jiri Olsa <jolsa@kernel.org>
---
 include/linux/bpf.h     | 19 ++++++++++++-------
 kernel/bpf/dispatcher.c |  6 ++++++
 2 files changed, 18 insertions(+), 7 deletions(-)
diff --git a/include/linux/bpf.h b/include/linux/bpf.h
index b91bac10d3ea..837cdc093d2c 100644
--- a/include/linux/bpf.h
+++ b/include/linux/bpf.h
@@ -520,6 +520,7 @@ struct bpf_dispatcher {
        int num_progs;
        void *image;
        u32 image_off;
+       struct bpf_ksym ksym;
 };

 static __always_inline unsigned int bpf_dispatcher_nop_func(
@@ -535,13 +536,17 @@ struct bpf_trampoline *bpf_trampoline_lookup(u64 key);
 int bpf_trampoline_link_prog(struct bpf_prog *prog);
 int bpf_trampoline_unlink_prog(struct bpf_prog *prog);
 void bpf_trampoline_put(struct bpf_trampoline *tr);
-#define BPF_DISPATCHER_INIT(name) {                    \
-       .mutex = __MUTEX_INITIALIZER(name.mutex),       \
-       .func = &name##_func,                           \
-       .progs = {},                                    \
-       .num_progs = 0,                                 \
-       .image = NULL,                                  \
-       .image_off = 0                                  \
+#define BPF_DISPATCHER_INIT(_name) {                           \
+       .mutex = __MUTEX_INITIALIZER(_name.mutex),              \
+       .func = &_name##_func,                                  \
+       .progs = {},                                            \
+       .num_progs = 0,                                         \
+       .image = NULL,                                          \
+       .image_off = 0,                                         \
+       .ksym = {                                               \
+               .name = #_name,                                 \
+               .lnode = LIST_HEAD_INIT(_name.ksym.lnode),      \
+       },                                                      \
 }

 #define DEFINE_BPF_DISPATCHER(name)                                    \
diff --git a/kernel/bpf/dispatcher.c b/kernel/bpf/dispatcher.c
index b3e5b214fed8..8771d2cc5840 100644
--- a/kernel/bpf/dispatcher.c
+++ b/kernel/bpf/dispatcher.c
@@ -152,6 +152,12 @@ void bpf_dispatcher_change_prog(struct bpf_dispatcher *d, struct bpf_prog *from,
        if (!changed)
                goto out;

+       if (!prev_num_progs)
+               bpf_image_ksym_add(d->image, &d->ksym);
+
+       if (!d->num_progs)
+               bpf_ksym_del(&d->ksym);
+
        bpf_dispatcher_update(d, prev_num_progs);
On slightly unrelated note: seems like bpf_dispatcher_update won't
propagate any lower-level errors back, which seems pretty bad as a
bunch of stuff can go wrong.

Björn, was it a conscious decision or this just slipped through the cracks?

Jiri, reason I started looking at this was twofold:
1. you add/remove symbol before dispatcher is updated, which is
different order from BPF trampoline updates. I think updating symbols
after successful update makes more sense, no?
2. I was wondering if bpf_dispatcher_update() could return 0/1 (and <0
on error, of course), depending on whether dispatcher is present or
not. Though I'm not hard set on this.
 out:
        mutex_unlock(&d->mutex);
--
2.24.1
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