Thread (46 messages) 46 messages, 6 authors, 2020-02-05

Re: [RFC bpf-next 0/5] Convert iproute2 to use libbpf (WIP)

From: Toke Høiland-Jørgensen <hidden>
Date: 2019-08-22 11:49:51
Also in: bpf

Toke Høiland-Jørgensen [off-list ref] writes:
Daniel Borkmann [off-list ref] writes:
quoted
On 8/22/19 9:49 AM, Andrii Nakryiko wrote:
quoted
On Wed, Aug 21, 2019 at 2:07 PM Toke Høiland-Jørgensen [off-list ref] wrote:
quoted
Andrii Nakryiko [off-list ref] writes:
quoted
On Tue, Aug 20, 2019 at 4:47 AM Toke Høiland-Jørgensen [off-list ref] wrote:
quoted
iproute2 uses its own bpf loader to load eBPF programs, which has
evolved separately from libbpf. Since we are now standardising on
libbpf, this becomes a problem as iproute2 is slowly accumulating
feature incompatibilities with libbpf-based loaders. In particular,
iproute2 has its own (expanded) version of the map definition struct,
which makes it difficult to write programs that can be loaded with both
custom loaders and iproute2.

This series seeks to address this by converting iproute2 to using libbpf
for all its bpf needs. This version is an early proof-of-concept RFC, to
get some feedback on whether people think this is the right direction.

What this series does is the following:

- Updates the libbpf map definition struct to match that of iproute2
   (patch 1).
Thanks for taking a stab at unifying libbpf and iproute2 loaders. I'm
totally in support of making iproute2 use libbpf to load/initialize
BPF programs. But I'm against adding iproute2-specific fields to
libbpf's bpf_map_def definitions to support this.

I've proposed the plan of extending libbpf's supported features so
that it can be used to load iproute2-style BPF programs earlier,
please see discussions in [0] and [1].
Yeah, I've seen that discussion, and agree that longer term this is
probably a better way to do map-in-map definitions.

However, I view your proposal as complementary to this series: we'll
probably also want the BTF-based definition to work with iproute2, and
that means iproute2 needs to be ported to libbpf. But iproute2 needs to
be backwards compatible with the format it supports now, and, well, this
series is the simplest way to achieve that IMO :)
Ok, I understand that. But I'd still want to avoid adding extra cruft
to libbpf just for backwards-compatibility with *exact* iproute2
format. Libbpf as a whole is trying to move away from relying on
binary bpf_map_def and into using BTF-defined map definitions, and
this patch series is a step backwards in that regard, that adds,
essentially, already outdated stuff that we'll need to support forever
(I mean those extra fields in bpf_map_def, that will stay there
forever).
Agree, adding these extensions for libbpf would be a step backwards
compared to using BTF defined map defs.
quoted
We've discussed one way to deal with it, IMO, in a cleaner way. It can
be done in few steps:

1. I originally wanted BTF-defined map definitions to ignore unknown
fields. It shouldn't be a default mode, but it should be supported
(and of course is very easy to add). So let's add that and let libbpf
ignore unknown stuff.

2. Then to let iproute2 loader deal with backwards-compatibility for
libbpf-incompatible bpf_elf_map, we need to "pass-through" all those
fields so that users of libbpf (iproute2 loader, in this case) can
make use of it. The easiest and cleanest way to do this is to expose
BTF ID of a type describing each map entry and let iproute2 process
that in whichever way it sees fit.

Luckily, bpf_elf_map is compatible in `type` field, which will let
libbpf recognize bpf_elf_map as map definition. All the rest setup
will be done by iproute2, by processing BTF of bpf_elf_map, which will
let it set up map sizes, flags and do all of its map-in-map magic.

The only additions to libbpf in this case would be a new `__u32
bpf_map__btf_id(struct bpf_map* map);` API.

I haven't written any code and haven't 100% checked that this will
cover everything, but I think we should try. This will allow to let
users of libbpf do custom stuff with map definitions without having to
put all this extra logic into libbpf itself, which I think is
desirable outcome.
Sounds reasonable in general, but all this still has the issue that
we're assuming that BTF is /always/ present. Existing object files
that would load just fine /today/ but do not have BTF attached won't
be handled here. Wouldn't it be more straight forward to allow passing
callbacks to the libbpf loader such that if the map section is not
found to be bpf_map_def compatible, we rely on external user aka
callback to parse the ELF section, handle any non-default libbpf
behavior like pinning/retrieving from BPF fs, populate related
internal libbpf map data structures and pass control back to libbpf
loader afterwards. (Similar callback with prog section name handling
for the case where tail call maps get automatically populated.)
Thinking about this some more, I think there are two separate issues
here:

1. Do we want libbpf to support the features currently in iproute2 and
   bpf_helpers (i.e., map pinning + reuse, map-in-map definitions, and
   NUMA node placement of maps). IMO the answer to this is yes.

2. What should the data format be for BPF programs to signal that they
   want to use those features? Here, the longer-term answer is BTF-based
   map definitions, but we still want iproute2 to be backwards
   compatible.


So how about I revise this patch series to implement the *features* (I
already implemented map-in-map and numa nodes[0], so that is sorta
already done), but instead of extending the bpf_map_def struct, I just
expose callbacks that will allow programs to fill in internal-to-libbpf
data structures with the required information. Then, once the BTF-based
map definition does land, that can simply define default callbacks that
uses the BTF information to fill in those same internal data structures?

This would mean no extending bpf_map_def, and relaxing the current
libbpf restriction on extending bpf_map_def.

The drawback of this approach is that it does nothing to combat
fragmentation: People building their own loaders can still reimplement
different semantics for map defs, leading to programs that are tied to a
particular loader. So this would only work if we really believe BTF can
save us from this. I don't feel competent to comment on this just yet,
but thought I'd mention it :)

-Toke
[0] was supposed to be a reference to
    https://github.com/tohojo/libbpf/tree/iproute2-compat
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