On 11/07/2018 03:20 AM, Yafang Shao wrote:
Bitwise operation is a little faster.
quoted hunk ↗ jump to hunk
So I replace after() with (flag & FLAG_SND_UNA_ADVANCED) as this flag is
already set before.
Cc: Joe Perches <joe@perches.com>
Signed-off-by: Yafang Shao <redacted>
---
net/ipv4/tcp_input.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/net/ipv4/tcp_input.c b/net/ipv4/tcp_input.c
index 2868ef2..0167015 100644
--- a/net/ipv4/tcp_input.c
+++ b/net/ipv4/tcp_input.c
@@ -3610,7 +3610,7 @@ static int tcp_ack(struct sock *sk, const struct sk_buff *skb, int flag)
if (flag & FLAG_UPDATE_TS_RECENT)
tcp_replace_ts_recent(tp, TCP_SKB_CB(skb)->seq);
- if (!(flag & FLAG_SLOWPATH) && after(ack, prior_snd_una)) {
+ if (!(flag & FLAG_SLOWPATH) && (flag & FLAG_SND_UNA_ADVANCED)) {
/* Window is constant, pure forward advance.
* No more checks are required.
* Note, we use the fact that SND.UNA>=SND.WL2.
What about reducing this to a single conditional jump ?
if ((flag & (FLAG_SLOWPATH | FLAG_SND_UNA_ADVANCED)) == FLAG_SND_UNA_ADVANCED) {