Re: [PATCH v7 bpf-next 06/10] tracepoint: compute num_args at build time
From: Alexei Starovoitov <hidden>
Date: 2018-03-28 18:04:23
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linux-api
On 3/28/18 10:38 AM, Steven Rostedt wrote:
On Wed, 28 Mar 2018 10:10:34 -0700 Alexei Starovoitov [off-list ref] wrote:quoted
quoted
and have: u64 tp_offset = (u64)tp - (u64)_sdata; if (WARN_ON(tp_offset > UINT_MAX) return -EINVAL; btp->tp_offset = (u32)tp_offset;above math has to be build time constant, so warn_on likely won't work.Right, it would require a BUILD_BUG_ON.quoted
imo the whole thing is too fragile and obscure. I suggest to compress this 8 bytes * num_of_tracepoints later. Especially would be good to do it in one way for bpf_raw_event_map, ftrace and other places.Fair enough. We can defer this shrinkage to another time. I only suggested it here over your concern for the added bloat.
Actually, I will take it back. I think the current shape of the patch is better. struct tracepoint is aligned to 32-bytes by linker Though sizeof(struct tracepoint) == 48 it actually consumes 64 bytes of memory. (gdb) p (void*)&__tracepoint_sys_enter - (void*)&__tracepoint_sys_exit $3 = 64 Adding num_args to 'struct tracepoint' makes it sizeof==56, but it still takes 64-bytes in memory. In this patch sizeof(struct bpf_raw_tp_map) == 16 and (gdb) p (void*)&__bpf_trace_tp_map_sys_enter - (void*)&__bpf_trace_tp_map_sys_exit $3 = 16 so it consumes exactly the same 16-bytes. If we add 'u32 num_args' to it, it will have sizeof(struct bpf_raw_tp_map) == 24 and will consume 32-bytes of memory. So clearly adding num_args to struct tracepont gives zero additional bloat vs before this patch set, whereas moving it to struct bpf_raw_tp_map will add 16 * num_of_tracepoints bytes of memory. I can live with this overhead if Mathieu insists, but I prefer to keep it in 'struct tracepoint'. Thoughts?