Usually socket closing is delayed if there is still data available in
the send buffer to be transmitted. If a process is killed, the delay
should be avoided.
Signed-off-by: Ursula Braun <redacted>
---
net/smc/smc_close.c | 15 ++++++++-------
1 file changed, 8 insertions(+), 7 deletions(-)
diff --git a/net/smc/smc_close.c b/net/smc/smc_close.c
index 5201bc103bd8..f0d16fb825f7 100644
--- a/net/smc/smc_close.c
+++ b/net/smc/smc_close.c
@@ -174,15 +174,15 @@ int smc_close_active(struct smc_sock *smc)
{
struct smc_cdc_conn_state_flags *txflags =
&smc->conn.local_tx_ctrl.conn_state_flags;
- long timeout = SMC_MAX_STREAM_WAIT_TIMEOUT;
struct smc_connection *conn = &smc->conn;
struct sock *sk = &smc->sk;
int old_state;
+ long timeout;
int rc = 0;
- if (sock_flag(sk, SOCK_LINGER) &&
- !(current->flags & PF_EXITING))
- timeout = sk->sk_lingertime;
+ timeout = current->flags & PF_EXITING ?
+ 0 : sock_flag(sk, SOCK_LINGER) ?
+ sk->sk_lingertime : SMC_MAX_STREAM_WAIT_TIMEOUT;
again:
old_state = sk->sk_state;@@ -413,13 +413,14 @@ void smc_close_sock_put_work(struct work_struct *work)
int smc_close_shutdown_write(struct smc_sock *smc)
{
struct smc_connection *conn = &smc->conn;
- long timeout = SMC_MAX_STREAM_WAIT_TIMEOUT;
struct sock *sk = &smc->sk;
int old_state;
+ long timeout;
int rc = 0;
- if (sock_flag(sk, SOCK_LINGER))
- timeout = sk->sk_lingertime;
+ timeout = current->flags & PF_EXITING ?
+ 0 : sock_flag(sk, SOCK_LINGER) ?
+ sk->sk_lingertime : SMC_MAX_STREAM_WAIT_TIMEOUT;
again:
old_state = sk->sk_state;--
2.13.5
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