Thread (18 messages) 18 messages, 9 authors, 2017-03-06

Re: [RFC PATCH 1/2] af_packet: direct dma for packet ineterface

From: Jesper Dangaard Brouer <hidden>
Date: 2017-01-31 12:20:20

(next submission fix subj. ineterface -> interface)

On Mon, 30 Jan 2017 13:51:55 -0800
John Fastabend [off-list ref] wrote:
On 17-01-30 10:16 AM, Jesper Dangaard Brouer wrote:
quoted
On Fri, 27 Jan 2017 13:33:44 -0800 John Fastabend [off-list ref] wrote:
  
quoted
This adds ndo ops for upper layer objects to request direct DMA from
the network interface into memory "slots". The slots must be DMA'able
memory given by a page/offset/size vector in a packet_ring_buffer
structure.

The PF_PACKET socket interface can use these ndo_ops to do zerocopy
RX from the network device into memory mapped userspace memory. For
this to work drivers encode the correct descriptor blocks and headers
so that existing PF_PACKET applications work without any modification.
This only supports the V2 header formats for now. And works by mapping
a ring of the network device to these slots. Originally I used V2
header formats but this does complicate the driver a bit.

V3 header formats added bulk polling via socket calls and timers
used in the polling interface to return every n milliseconds. Currently,
I don't see any way to support this in hardware because we can't
know if the hardware is in the middle of a DMA operation or not
on a slot. So when a timer fires I don't know how to advance the
descriptor ring leaving empty descriptors similar to how the software
ring works. The easiest (best?) route is to simply not support this.  
From a performance pov bulking is essential. Systems like netmap that
also depend on transferring control between kernel and userspace,
report[1] that they need at least bulking size 8, to amortize the overhead.
  
Bulking in general is not a problem it can be done on top of V2 implementation
without issue. 
Good.

Notice, that the type of bulking I'm looking for can indirectly be
achieved via a queue, as long as there isn't a syscall per dequeue
involved. Looking at some af_packet example code, and your desc below,
it looks like af_packet is doing exactly what is needed, as it is
sync/spinning on a block_status bit.  (Lessons learned from ptr_ring,
indicate this might actually be more efficient)

Its the poll timer that seemed a bit clumsy to implement.
Looking at it again though I think we could do something if we cared to.
I'm not convinced we would gain much though.
I actually think this would slowdown performance.
Also v2 uses static buffer sizes so that every buffer is 2k or whatever
size the user configures. V3 allows the buffer size to be updated at
runtime which could be done in the drivers I suppose but would require
some ixgbe restructuring.
I think we should stay with the V2 fixed fixed buffers, for performance
reasons.

quoted
[1] Figure 7, page 10, http://info.iet.unipi.it/~luigi/papers/20120503-netmap-atc12.pdf

  
quoted
It might be worth creating a new v4 header that is simple for drivers
to support direct DMA ops with. I can imagine using the xdp_buff
structure as a header for example. Thoughts?  
Likely, but I would like that we do a measurement based approach.  Lets
benchmark with this V2 header format, and see how far we are from
target, and see what lights-up in perf report and if it is something we
can address.  
Yep I'm hoping to get to this sometime this week.
quoted
  
quoted
The ndo operations and new socket option PACKET_RX_DIRECT work by
giving a queue_index to run the direct dma operations over. Once
setsockopt returns successfully the indicated queue is mapped
directly to the requesting application and can not be used for
other purposes. Also any kernel layers such as tc will be bypassed
and need to be implemented in the hardware via some other mechanism
such as tc offload or other offload interfaces.  
Will this also need to bypass XDP too?  
There is nothing stopping this from working with XDP but why would
you want to run XDP here?

Dropping a packet for example is not really useful because its
already in memory user space can read. Modifying the packet seems
pointless user space can modify it. 

Maybe pushing a copy of the packet
to kernel stack is useful in some case? But I can't see where I would
want this.
Wouldn't it be useful to pass ARP packets to kernel stack?
(E.g. if your HW filter is based on MAC addr match)

quoted
E.g. how will you support XDP_TX?  AFAIK you cannot remove/detach a
packet with this solution (and place it on a TX queue and wait for DMA
TX completion).
  
This is something worth exploring. tpacket_v2 uses a fixed ring with
slots so all the pages are allocated and assigned to the ring at init
time. To xmit a packet in this case the user space application would
be required to leave the packet descriptor on the rx side pinned
until the tx side DMA has completed. Then it can unpin the rx side
and return it to the driver. This works if the TX/RX processing is
fast enough to keep up. For many things this is good enough.
Sounds tricky.
 
For some work loads though this may not be sufficient. In which
case a tpacket_v4 would be useful that can push down a new set
of "slots" every n packets. Where n is sufficiently large to keep
the workload running. This is similar in many ways to virtio/vhost
interaction.
This starts to sound like to need a page pool like facility with
pages premapped DMA and premapped to userspace...
quoted
  
[...]
quoted
Guess, I don't understand the details of the af_packet versions well
enough, but can you explain to me, how userspace knows what slots it
can read/fetch, and how it marks when it is complete/finished so the
kernel knows it can reuse this slot?
  
At init time user space allocates a ring of buffers. Each buffer has
space to hold the packet descriptor + packet payload. The API gives this
to the driver to initialize DMA engine and assign addresses. At init
time all buffers are "owned" by the driver which is indicated by a status bit
in the descriptor header.

Userspace can spin on the status bit to know when the driver has handed
it to userspace. The driver will check the status bit before returning
the buffer to the hardware. Then a series of kicks are used to wake up
userspace (if its not spinning) and to wake up the driver if it is overrun
and needs to return buffers into its pool (not implemented yet). The
kick to wake up the driver could in a future v4 be used to push new
buffers to the driver if needed.
As I wrote above, this status bit spinning approach is good and actually
achieving a bulking effect indirectly.


-- 
Best regards,
  Jesper Dangaard Brouer
  MSc.CS, Principal Kernel Engineer at Red Hat
  LinkedIn: http://www.linkedin.com/in/brouer
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