Re: [PATCH 1/3] net: bgmac: allocate struct bgmac just once & don't copy it
From: David Miller <davem@davemloft.net>
Date: 2017-01-27 16:26:46
From: Felix Fietkau <nbd@nbd.name> Date: Fri, 27 Jan 2017 17:02:33 +0100
On 2017-01-27 10:20, Rafał Miłecki wrote:quoted
From: Rafał Miłecki <rafal@milecki.pl> To share as much code as possible in bgmac we call alloc_etherdev from bgmac.c which is used by both: platform and bcma code. The easiest solution was to use it for allocating whole struct bgmac but it doesn't work well as we already get early-filled struct bgmac as an argument. So far we were solving this by copying received struct into newly allocated one. The problem is it means storing 2 allocated structs, using only 1 of them and non-shared code not having access to it. This patch solves it by using alloc_etherdev to allocate *pointer* for the already allocated struct. The only downside of this is we have to be careful when using netdev_priv. Another solution was to call alloc_etherdev in platform/bcma specific code but Jon advised against it due to sharing less code that way.How does that lead to sharing less code? I find this pointer indirection rather ugly and uncommon, and I think it would be much cleaner to split the probe into bgmac_enet_alloc and bgmac_enet_probe (with bgmac_enet_alloc calling alloc_etherdev and doing basic setup).
I agree, it would be so much better if bgmac_probe() and friends initialized a real bgmac object which was the private of a netdev struct, then passed that down into bgmac_enet_probe().