Thread (17 messages) flat view 17 messages, 6 authors, 2016-09-23

Re: [PATCH net-next] tcp: add tcp_add_backlog()

From: Marcelo Ricardo Leitner <marcelo.leitner@gmail.com>
Date: 2016-09-23 15:12:09

On Fri, Sep 23, 2016 at 07:36:32AM -0700, Eric Dumazet wrote:
On Fri, 2016-09-23 at 11:09 -0300, Marcelo Ricardo Leitner wrote:
quoted
On Fri, Sep 23, 2016 at 06:42:51AM -0700, Eric Dumazet wrote:
quoted
On Fri, 2016-09-23 at 09:45 -0300, Marcelo Ricardo Leitner wrote:
quoted
Aye. In that case, what about using tail instead of end?

What do you mean exactly ?
Something like:
-skb->truesize = SKB_TRUESIZE(skb_end_offset(skb));
+skb->truesize = SKB_TRUESIZE(skb_tail_offset(skb));
Certainly not ;)

This would be lying.
Yep, but also so is adding txbuf to the equation to account for that,
right? :-) Unless you're considering that acks should/can be sort of
accounted by the txbuf instead, then it makes sense to sum the buffer
sizes in there.
We really want a precise memory accounting to avoid OOM.
Indeed
Some USB drivers use 8KB for their skb->head, you do not want to pretend
its 66+NET_SKB_PAF=F bytes just because there is no payload in the
packet.
Oh.
quoted
And define skb_tail_offset() to something similar skb_end_offset(), so
that it would account only for the data and not unused space in the
buffer.
quoted
quoted
 Because
accounting for something that we have to tweak the limits to accept is
like adding a constant to both sides of the equation.
But perhaps that would cut out too much of the fat which could be used
later by the stack.
Are you facing a particular problem with current code ?
For TCP, no, just wondering. :-)

I'm having similar issues with SCTP: if the socket gets backlogged, the
buffer accounting gets pretty messy. SCTP calculates the rwnd to be just
rcvbuf/2, but this ratio is often different in backlog and it causes the
advertized window to be too big, resulting in packet drops in the
backlog.

SCTP has some way to identify and compensate this "extra" rwnd, via
rwnd_press, and will shrink it if it detects that the window is bigger
than the buffer available. But as the socket is backlogged, it's doesn't
kick in soon enough to prevent such drops.

It's not just a matter of adjusting the overhead ratio (rcvbuf/2)
because with SCTP the packets may have different sizes, so a packet with
a chunk of 100 bytes will have a ratio and another with 1000 bytes will
have another, within the same association.

So I'm leaning towards on updating truesize before adding to the
backlog, but to account just for the actual packet, regardless of the
buffer that was used for it. It still has the overhead ratio issue with
different packet sizes, though, but smaller.

Note that SCTP doesn't have buffer auto-tuning yet.
Also for TCP, we might need to use sk->sk_wmem_queued instead of
sk->sk_sndbuf
This is interesting. Then it would only stretch the backlog limit if
there is a heavy tx going on.
This is because SACK processing can suddenly split skbs in 1-MSS pieces.

Problem is that for very large BDP, we can end up with thousands of skb
in backlog. So I am also considering to try to coalesce stupid ACK sent
by non GRO receivers or simply the verbose SACK blocks...

eg if backlog is under pressure and its tail is : 

ACK 1   <sack 4000:5000>

and the incoming packet is :

ACK 1  <sack 4000:6000>

Then we could replace the tail by the incoming packet with minimal
impact.

Since we might receive hundred of 'sequential' SACK blocks, this would
help to reduce time taken by the application to process the (now
smaller) backlog
That would be cool.

Thanks,
Marcelo
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