Thread (36 messages) flat view 36 messages, 8 authors, 2016-02-24

Re: [PATCH 23/33] x86/asm/bpf: Create stack frames in bpf_jit.S

From: Alexei Starovoitov <hidden>
Date: 2016-01-22 04:18:55
Also in: lkml

On Thu, Jan 21, 2016 at 09:55:31PM -0600, Josh Poimboeuf wrote:
On Thu, Jan 21, 2016 at 06:44:28PM -0800, Alexei Starovoitov wrote:
quoted
On Thu, Jan 21, 2016 at 04:49:27PM -0600, Josh Poimboeuf wrote:
quoted
bpf_jit.S has several callable non-leaf functions which don't honor
CONFIG_FRAME_POINTER, which can result in bad stack traces.

Create a stack frame before the call instructions when
CONFIG_FRAME_POINTER is enabled.

Signed-off-by: Josh Poimboeuf <redacted>
Cc: Alexei Starovoitov <ast@kernel.org>
Cc: netdev@vger.kernel.org
---
 arch/x86/net/bpf_jit.S | 9 +++++++--
 1 file changed, 7 insertions(+), 2 deletions(-)
diff --git a/arch/x86/net/bpf_jit.S b/arch/x86/net/bpf_jit.S
index eb4a3bd..f2a7faf 100644
--- a/arch/x86/net/bpf_jit.S
+++ b/arch/x86/net/bpf_jit.S
@@ -8,6 +8,7 @@
  * of the License.
  */
 #include <linux/linkage.h>
+#include <asm/frame.h>
 
 /*
  * Calling convention :
@@ -65,16 +66,18 @@ FUNC(sk_load_byte_positive_offset)
 
 /* rsi contains offset and can be scratched */
 #define bpf_slow_path_common(LEN)		\
+	lea	-MAX_BPF_STACK + 32(%rbp), %rdx;\
+	FRAME_BEGIN;				\
 	mov	%rbx, %rdi; /* arg1 == skb */	\
 	push	%r9;				\
 	push	SKBDATA;			\
 /* rsi already has offset */			\
 	mov	$LEN,%ecx;	/* len */	\
-	lea	- MAX_BPF_STACK + 32(%rbp),%rdx;			\
 	call	skb_copy_bits;			\
 	test    %eax,%eax;			\
 	pop	SKBDATA;			\
-	pop	%r9;
+	pop	%r9;				\
+	FRAME_END
I'm not sure what above is doing.
There is already 'push rbp; mov rbp,rsp' at the beginning of generated
code and with above the stack trace will show two function at the same ip?
since there were no calls between them?
I think the stack walker will get even more confused?
Also the JIT of bpf_call insn will emit variable number of push/pop
around the call and I definitely don't want to add extra push rbp
there, since it's the critical path and callee will do its own
push rbp.
Also there are push/pops emitted around div/mod
and there is indirect goto emitted as well for bpf_tail_call
that jumps into different function body without touching
current stack.
Hm, I'm not sure I follow.  Let me try to explain my understanding.

As you mentioned, the generated code sets up the frame pointer.  From
emit_prologue():

        EMIT1(0x55); /* push rbp */
	EMIT3(0x48, 0x89, 0xE5); /* mov rbp,rsp */

And then later, do_jit() can generate a call into the functions in
bpf_jit.S.  For example:

	func = CHOOSE_LOAD_FUNC(imm32, sk_load_word);
	...
	EMIT1_off32(0xE8, jmp_offset); /* call */

So the functions in bpf_jit.S are being called by the generated code.
They're not part of the generated code itself.  So they're callees and
need to create their own stack frame before they call out to somewhere
else.

Or did I miss something?
yes. all correct.
This particular patch is ok, since it adds to
bpf_slow_path_common and as the name says it's slow and rare,
but wanted to make sure the rest of it is understood.
quoted
Also none of the JITed function are dwarf annotated.
But what does that have to do with frame pointers?
nothing, but then why do you need
.type name, @function
annotations in another patch?
quoted
I could be missing something. I think either this patch
is not need or you need to teach the tool to ignore
all JITed stuff. I don't think it's practical to annotate
everything. Different JITs do their own magic.
s390 JIT is even more fancy.
Well, but the point of these patches isn't to make the tool happy.  It's
really to make sure that runtime stack traces can be made reliable.
Maybe I'm missing something but I don't see why JIT code can't honor
CONFIG_FRAME_POINTER just like any other code.
It can if there is no performance cost added.
I can speak for x64 JIT, but the rest needs to be analyzed as well.
My point was that may be it's easier to ignore all JITed code and
just say that such call stacks may be unreliable?
live-patching is not applicable to JITed code anyway
or you want to livepatch the callees of it?
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