Thread (19 messages) flat view 19 messages, 4 authors, 2015-10-24

Re: [PATCH v2] sunrpc: fix waitqueue_active without memory barrier in sunrpc

From: Kosuke Tatsukawa <hidden>
Date: 2015-10-15 00:09:47
Also in: linux-nfs, lkml

J. Bruce Fields wrote:
On Wed, Oct 14, 2015 at 03:57:13AM +0000, Kosuke Tatsukawa wrote:
quoted
J. Bruce Fields wrote:
quoted
On Mon, Oct 12, 2015 at 10:41:06AM +0000, Kosuke Tatsukawa wrote:
quoted
J. Bruce Fields wrote:
quoted
On Fri, Oct 09, 2015 at 06:29:44AM +0000, Kosuke Tatsukawa wrote:
quoted
Neil Brown wrote:
quoted
Kosuke Tatsukawa [off-list ref] writes:
quoted
There are several places in net/sunrpc/svcsock.c which calls
waitqueue_active() without calling a memory barrier.  Add a memory
barrier just as in wq_has_sleeper().

I found this issue when I was looking through the linux source code
for places calling waitqueue_active() before wake_up*(), but without
preceding memory barriers, after sending a patch to fix a similar
issue in drivers/tty/n_tty.c  (Details about the original issue can be
found here: https://lkml.org/lkml/2015/9/28/849).
hi,
this feels like the wrong approach to the problem.  It requires extra
'smb_mb's to be spread around which are hard to understand as easy to
forget.

A quick look seems to suggest that (nearly) every waitqueue_active()
will need an smb_mb.  Could we just put the smb_mb() inside
waitqueue_active()??
<snip>

There are around 200 occurrences of waitqueue_active() in the kernel
source, and most of the places which use it before wake_up are either
protected by some spin lock, or already has a memory barrier or some
kind of atomic operation before it.

Simply adding smp_mb() to waitqueue_active() would incur extra cost in
many cases and won't be a good idea.

Another way to solve this problem is to remove the waitqueue_active(),
making the code look like this;
	if (wq)
		wake_up_interruptible(wq);
This also fixes the problem because the spinlock in the wake_up*() acts
as a memory barrier and prevents the code from being reordered by the
CPU (and it also makes the resulting code is much simpler).
I might not care which we did, except I don't have the means to test
this quickly, and I guess this is some of our most frequently called
code.

I suppose your patch is the most conservative approach, as the
alternative is a spinlock/unlock in wake_up_interruptible, which I
assume is necessarily more expensive than an smp_mb().

As far as I can tell it's been this way since forever.  (Well, since a
2002 patch "NFSD: TCP: rationalise locking in RPC server routines" which
removed some spinlocks from the data_ready routines.)

I don't understand what the actual race is yet (which code exactly is
missing the wakeup in this case?  nfsd threads seem to instead get
woken up by the wake_up_process() in svc_xprt_do_enqueue().)
Thank you for the reply.  I tried looking into this.

The callbacks in net/sunrpc/svcsock.c are set up in svc_tcp_init() and
svc_udp_init(), which are both called from svc_setup_socket().
svc_setup_socket() is called (indirectly) from lockd, nfsd, and nfsv4
callback port related code.

Maybe I'm wrong, but there might not be any kernel code that is using
the socket's wait queue in this case.
As Trond points out there are probably waiters internal to the
networking code.
Trond and Bruce, thank you for the comment.  I was able to find the call
to the wait function that was called from nfsd.

sk_stream_wait_connect() and sk_stream_wait_memory() were called from
either do_tcp_sendpages() or tcp_sendmsg() called from within
svc_send().  sk_stream_wait_connect() shouldn't be called at this point,
because the socket has already been used to receive the rpc request.

On the wake_up side, sk_write_space() is called from the following
locations.  The relevant ones seems to be preceded by atomic_sub or a
memory barrier.
+ ksocknal_write_space [drivers/staging/lustre/lnet/klnds/socklnd/socklnd_lib.c:633]
+ atm_pop_raw [net/atm/raw.c:40]
+ sock_setsockopt [net/core/sock.c:740]
+ sock_wfree [net/core/sock.c:1630]
  Preceded by atomic_sub in sock_wfree()
+ ccid3_hc_tx_packet_recv [net/dccp/ccids/ccid3.c:442]
+ do_tcp_sendpages [net/ipv4/tcp.c:1008]
+ tcp_sendmsg [net/ipv4/tcp.c:1300]
+ do_tcp_setsockopt [net/ipv4/tcp.c:2597]
+ tcp_new_space [net/ipv4/tcp_input.c:4885]
  Preceded by smp_mb__after_atomic in tcp_check_space()
+ llc_conn_state_process [net/llc/llc_conn.c:148]
+ pipe_rcv_status [net/phonet/pep.c:312]
+ pipe_do_rcv [net/phonet/pep.c:440]
+ pipe_start_flow_control [net/phonet/pep.c:554]
+ svc_sock_setbufsize [net/sunrpc/svcsock.c:45]

sk_state_change() calls related to TCP/IP were called from the following
places.
+ inet_shutdown [net/ipv4/af_inet.c:825]
  This shouldn't be called when waiting
+ tcp_done [net/ipv4/tcp.c:3078]
  spin_lock*/spin_unlock* is called in lock_timer_base
+ tcp_fin [net/ipv4/tcp_input.c:4031]
  atomic_long_sub is called from sk_memory_allocated_sub called within
  sk_mem_reclaim
+ tcp_finish_connect [net/ipv4/tcp_input.c:5415]
  This shoudn't be called when waiting
+ tcp_rcv_state_process [net/ipv4/tcp_input.c:5807,5880]
  The socket shouldn't be in TCP_SYN_RECV nor TCP_FIN_WAIT1 states when
  waiting

I think the wait queue won't be used for being woken up by
svc_{tcp,udp}_data_ready, because nfsd doesn't read from a socket.
Looking, well, I guess kernel_recvmsg() does read from a socket, but I
assume calling with MSG_DONTWAIT means that it doesn't block.
quoted
So with the current implementation, it seems there shouldn't be any
problems even if the memory barrier is missing.
Thanks for the detailed investigation.

I think it would be worth adding a comment if that might help someone
having to reinvestigate this again some day.
It would be nice, but I find it difficult to write a comment in the
sunrpc layer why a memory barrier isn't necessary, using the knowledge
of how nfsd uses it, and the current implementation of the network code.

Personally, I would prefer removing the call to waitqueue_active() which
would make the memory barrier totally unnecessary at the cost of a
spin_lock + spin_unlock by unconditionally calling
wake_up_interruptible.
---
Kosuke TATSUKAWA  | 3rd IT Platform Department
                  | IT Platform Division, NEC Corporation
                  | tatsu@ab.jp.nec.com
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