Re: TCP NewReno and single retransmit
From: Marcelo Ricardo Leitner <hidden>
Date: 2014-10-30 11:24:12
On 30-10-2014 00:03, Neal Cardwell wrote:
On Mon, Oct 27, 2014 at 2:49 PM, Marcelo Ricardo Leitner [off-list ref] wrote:quoted
Hi, We have a report from a customer saying that on a very calm connection, like having only a single data packet within some minutes, if this packet gets to be re-transmitted, retrans_stamp is only cleared when the next acked packet is received. But this may make we abort the connection too soon if this next packet also gets lost, because the reference for the initial loss is still for a big while ago.....quoted
@@ -2382,31 +2382,32 @@ static inline bool tcp_may_undo(const structtcp_sock *tp) static bool tcp_try_undo_recovery(struct sock *sk)...quoted
if (tp->snd_una == tp->high_seq && tcp_is_reno(tp)) { /* Hold old state until something *above* high_seq * is ACKed. For Reno it is MUST to prevent false * fast retransmits (RFC2582). SACK TCP is safe. */ tcp_moderate_cwnd(tp); + tp->retrans_stamp = 0; return true; } tcp_set_ca_state(sk, TCP_CA_Open); return false; } We would still hold state, at least part of it.. WDYT?This approach sounds OK to me as long as we include a check of tcp_any_retrans_done(), as we do in the similar code paths (for motivation, see the comment above tcp_any_retrans_done()).
Yes, okay. I thought that this would be taken care of already by then but reading the code again now after your comment, I can see what you're saying. Thanks.
So it sounds fine to me if you change that one new line to the following 2: + if (!tcp_any_retrans_done(sk)) + tp->retrans_stamp = 0;
Will do.
Nice catch!
A good part of it (including the diagram) was done by customer. :) I'll post the patch as soon as we sync with them (credits). Marcelo