Re: [PATCH net-next 3/3] packet: use percpu mmap tx frame pending refcount
From: Daniel Borkmann <hidden>
Date: 2014-01-13 11:19:12
On 01/13/2014 06:51 AM, Cong Wang wrote:
On Sun, Jan 12, 2014 at 8:22 AM, Daniel Borkmann [off-list ref] wrote:quoted
+static void packet_inc_pending(struct packet_ring_buffer *rb) +{ + this_cpu_inc(*rb->pending_refcnt); +} + +static void packet_dec_pending(struct packet_ring_buffer *rb) +{ + this_cpu_dec(*rb->pending_refcnt); +} + +static int packet_read_pending(const struct packet_ring_buffer *rb) +{ + int i, refcnt = 0; + + /* We don't use pending refcount in rx_ring. */ + if (rb->pending_refcnt == NULL) + return 0; + + for_each_possible_cpu(i) + refcnt += *per_cpu_ptr(rb->pending_refcnt, i); + + return refcnt; +}How is this supposed to work? Since there is no lock, you can't read accurate refcnt. Take a look at lib/percpu_counter.c. I guess for some reason you don't care the accuracy?
Yep, not per se. Look at how we do net device reference counting. The reason is that we call packet_read_pending() *only* after we finished processing all frames in TX_RING and we wait for completion in case MSG_DONTWAIT is *not set*, when that happens we're back to 0. But I think I found a different problem with this idea. It could happen with net devices as well, but probably less likely as there might be a better distribution of hold/puts among CPUs. However, for TX_RING, if we pin the process to a particular CPU, and since the destructor is invoked through ksoftirqd, we could end up with a misbalance and if the process runs long enough eventually overflow for one particular CPU. We could work around that, but I think it's not worth the effort. Dave, please drop the 3rd patch of the series, thanks.
Then at least you need to comment in the code. Thanks.