Thread (14 messages) 14 messages, 2 authors, 2013-07-01
STALE4733d
Revisions (90)
  1. v1 [diff vs current]
  2. v1 [diff vs current]
  3. v1 [diff vs current]
  4. v1 [diff vs current]
  5. v1 [diff vs current]
  6. v1 [diff vs current]
  7. v1 [diff vs current]
  8. v1 current
  9. v1 [diff vs current]
  10. v1 [diff vs current]
  11. v1 [diff vs current]
  12. v1 [diff vs current]
  13. v1 [diff vs current]
  14. v1 [diff vs current]
  15. v1 [diff vs current]
  16. v1 [diff vs current]
  17. v1 [diff vs current]
  18. v1 [diff vs current]
  19. v1 [diff vs current]
  20. v1 [diff vs current]
  21. v1 [diff vs current]
  22. v1 [diff vs current]
  23. v1 [diff vs current]
  24. v1 [diff vs current]
  25. v1 [diff vs current]
  26. v1 [diff vs current]
  27. v1 [diff vs current]
  28. v1 [diff vs current]
  29. v1 [diff vs current]
  30. v1 [diff vs current]
  31. v1 [diff vs current]
  32. v1 [diff vs current]
  33. v1 [diff vs current]
  34. v1 [diff vs current]
  35. v1 [diff vs current]
  36. v1 [diff vs current]
  37. v1 [diff vs current]
  38. v1 [diff vs current]
  39. v1 [diff vs current]
  40. v1 [diff vs current]
  41. v1 [diff vs current]
  42. v1 [diff vs current]
  43. v1 [diff vs current]
  44. v1 [diff vs current]
  45. v1 [diff vs current]
  46. v1 [diff vs current]
  47. v1 [diff vs current]
  48. v1 [diff vs current]
  49. v1 [diff vs current]
  50. v1 [diff vs current]
  51. v1 [diff vs current]
  52. v1 [diff vs current]
  53. v1 [diff vs current]
  54. v1 [diff vs current]
  55. v1 [diff vs current]
  56. v1 [diff vs current]
  57. v1 [diff vs current]
  58. v1 [diff vs current]
  59. v1 [diff vs current]
  60. v1 [diff vs current]
  61. v1 [diff vs current]
  62. v1 [diff vs current]
  63. v1 [diff vs current]
  64. v1 [diff vs current]
  65. v1 [diff vs current]
  66. v1 [diff vs current]
  67. v1 [diff vs current]
  68. v1 [diff vs current]
  69. v1 [diff vs current]
  70. v1 [diff vs current]
  71. v1 [diff vs current]
  72. v1 [diff vs current]
  73. v1 [diff vs current]
  74. v1 [diff vs current]
  75. v1 [diff vs current]
  76. v1 [diff vs current]
  77. v1 [diff vs current]
  78. v1 [diff vs current]
  79. v1 [diff vs current]
  80. v1 [diff vs current]
  81. v1 [diff vs current]
  82. v2 [diff vs current]
  83. v1 [diff vs current]
  84. v1 [diff vs current]
  85. v2 [diff vs current]
  86. v1 [diff vs current]
  87. v2 [diff vs current]
  88. v1 [diff vs current]
  89. v2 [diff vs current]
  90. v3 [diff vs current]

[PATCH 07/12] ipvs: drop SCTP connections depending on state

From: Pablo Neira Ayuso <pablo@netfilter.org>
Date: 2013-06-30 23:54:58
Also in: netfilter-devel
Subsystem: ipvs, netfilter, networking [general], the rest · Maintainers: Simon Horman, Julian Anastasov, Pablo Neira Ayuso, Florian Westphal, "David S. Miller", Eric Dumazet, Jakub Kicinski, Paolo Abeni, Linus Torvalds

From: Julian Anastasov <ja@ssi.bg>

Drop SCTP connections under load (dropentry context) depending
on the protocol state, just like for TCP: INIT conns are
dropped immediately, established are dropped randomly while
connections in progress or shutdown are skipped.

Signed-off-by: Julian Anastasov <ja@ssi.bg>
Signed-off-by: Simon Horman <horms@verge.net.au>
---
 net/netfilter/ipvs/ip_vs_conn.c |   12 ++++++++++++
 1 file changed, 12 insertions(+)
diff --git a/net/netfilter/ipvs/ip_vs_conn.c b/net/netfilter/ipvs/ip_vs_conn.c
index c8c52a9..4c8e5c0 100644
--- a/net/netfilter/ipvs/ip_vs_conn.c
+++ b/net/netfilter/ipvs/ip_vs_conn.c
@@ -1231,6 +1231,18 @@ void ip_vs_random_dropentry(struct net *net)
 				default:
 					continue;
 				}
+			} else if (cp->protocol == IPPROTO_SCTP) {
+				switch (cp->state) {
+				case IP_VS_SCTP_S_INIT1:
+				case IP_VS_SCTP_S_INIT:
+					break;
+				case IP_VS_SCTP_S_ESTABLISHED:
+					if (todrop_entry(cp))
+						break;
+					continue;
+				default:
+					continue;
+				}
 			} else {
 				if (!todrop_entry(cp))
 					continue;
-- 
1.7.10.4
Keyboard shortcuts
hback out one level
jnext message in thread
kprevious message in thread
ldrill in
Escclose help / fold thread tree
?toggle this help