Thread (1 message) 1 message, 1 author, 2012-01-05

Re: [PATCH] net/sched: sch_plug - Queue traffic until an explicit release command

From: Shriram Rajagopalan <hidden>
Date: 2012-01-05 18:16:31

I apologize if this is a duplicate. Previous one got bumped due to
HTML formatting :(

On 2011-12-21, at 6:54 AM, Jamal Hadi Salim [off-list ref] wrote:
On Tue, 2011-12-20 at 11:05 -0600, Shriram Rajagopalan wrote:
quoted
In dom0. Basically the setup is like this:
Guest (veth0)
dom0 (vif0.0 --> eth0)

  packets coming out of veth0 appear as incoming packets in vif0.0
Once Remus (or any other output commit style system is started)
the following commands could be executed in dom0, to activate this qdisc
ip link set ifb0 up
tc qdisc add dev vif0.0 ingress
tc filter add dev vif0.0 parent ffff: proto ip pref 10 u32 match u32
0 0 action mirred egress redirect dev eth0
Ok. To fill in the blank there, I believe the qdisc will be attached to
ifb0? Nobody cares about latency? You have > 20K packets being
accumulated here ...
Yes, the qdisc is attached to ifb0.

There is a latency overhead (release packets only after checkpoint is committed)
but that is an artifact of the checkpoint/output buffering principle itself.
Queuing delays at the qdisc, during buffer release are generally negligible.

The checkpoint intervals are very small (typically 30-50ms). Within
such a short execution
period, I don't expect the guest to generate 20K packets. It's an
extremely pathological case.

Also there is utmost one outstanding buffer to be released (not a
chain of buffers).
So there is no possibility of a large packet accumulation across
multiple output buffers.

Also assuming that this is a setup thing that happens for every
guest that needs checkpointing
Yep. Every guest has its own output buffer (and hence a dedicated ifb
and a qdisc).

quoted
Oh yes. But throttle functionality doesnt seem to be implemented
in the qdisc code base. there is a throttle flag but looking at the
qdisc scheduler, I could see no references to this flag or related actions.
That is why in the dequeue function, I return NULL until the release pointer
is set.
Thats along the lines i was thinking of. If you could set the throttle
flag (more work involved than i am suggesting), then you solve the
problem with any qdisc.
Your qdisc is essentially a bfifo with throttling.
Not as simple as that. The throttle functionality you are talking
about is "throttle immediately".
The functionality I am talking about is "throttle at next incoming
packet" (i.e. continue dequeuing
existing packets in the queue.

There is a subtle difference between the two. I could implement the
(missing) throttle functionality
in the second version but that would be unintuitive to users, don't you think ?

quoted
And we need a couple of netlink api calls (PLUG/UNPLUG) to manipulate
the qdisc from userspace
Right - needed to "set the throttle flag" part.
quoted
I have done better. When Remus is activated for a Guest VM, I pull the
plug from the primary physical host and the ssh connection to the domU,
with top command running (and/or xeyes) continues to run seamlessly. ;)
I dont think that kind of traffic will fill up your humongous queue.
You need some bulk transfers going on filling the link bandwidth to see
the futility of the queue.
Yes I know. I was just citing an example :).

quoted
When the guest VM recovers on another physical host, it is restored to the
most recent checkpoint. With a checkpoint frequency of 25ms, in the worst case
on failover, one checkpoint worth of execution could be lost.
Out of curiosity: how much traffic do you end up generating for just
checkpointing? Is this using a separate link?
Yes, the checkpoint traffic is on a separate link. The amount of
traffic is purely application
workload dependent. I have seen traffic ranges from 3Mbits/s to 80+ Mbits/s

I am also a little lost: Are you going to plug/unplug every time you
checkpoint? i.e we are going to have 2 netlink messages every 25ms
for above?
Yes. That's the idea.

quoted
With the loss of
the physical machine and its output buffer, the packets (tcp,udp, etc)
are also lost.

But that does not affect the "consistency" of the state of Guest and
client connections,
as the client (say TCP clients) only think that there was some packet
loss and "resend"
the packets. The resuming Guest VM on the backup host would pickup the
connection
from where it left off.
Yes, this is what i was trying to get to. If you dont buffer,
the end hosts will recover anyways. The value being no code
changes needed. Not just that, I am pointing that buffering
in itself is not very useful when the link is being used to its
full capacity.

[Sorry, I feel I am treading on questioning the utility of what
you are doing but i cant help myself, it is just my nature to
question;-> In a past life i may have been a relative of some ancient
Greek philospher.]
quoted
OTOH, if the packets were released before the checkpoint was done,
then we have the
classic orphaned messages problem. If the client and the Guest VM
exchange a bunch of packets, the TCP window moves.
When the Guest VM resumes on the backup host,
it is basically rolled back in time (by 25ms or so), i.e. it does not
know about the shift
in the tcp window. Hence, the client and Guest's tcp sequence numbers
would be out of
sync and the connection would hang.
So this part is interesting - but i wonder if the issue is not so
much the window moved but some other bug or misfeature or i am missing
something. Shouldnt the sender just get an ACK with signifying the
correct sequence number?
It does. But that seq number points to a value greater than the
senders seq number.

Also, if you have access to the receivers(new
guest) sequence number could you not "adjust it" based on the checkpoint
messages?
Think about a client connection with a database server. Without
buffering, the server
acknowledges a transaction commit and then client performs more
operations. Now the
server fails and when it recovers on "another" machine, it has no
knowledge of the first transaction.
We could play tricks with the seq numbers at the server side but
what's the use? The client has
 already seen a non-existent state.

The sequence number fixing might work for some stateless services but
when you do something
completely transparent like Remus that considers the entire Guest as
one big opaque state
machine, these techniques will fail.

quoted
Which we dont want. I want to buffer the packets and then release them
once the checkpoint is committed at the backup host.
And whose value is still unclear to me.
The backup host always knows about ever output the primary has sent or
intends to send.

Consider the database example above. With this qdisc, the server's
transaction commit
acknowledgment message will still be in the primary host's output
buffer. If the primary host crashes,
the backup host will resume VM execution from the last checkpoint
(consistent with respect to disk,
memory, network state).

If this last checkpoint does not even have a "commit txn" req from the
client, the client would resend
the req(tcp retransmit), server commits & acks. The disk state is "consistent".

If the last checkpoint does indicate that server has sent commit txn
ack, then when the client resends
the "commit txn", the tcp stack recognizes the packet as a duplicate
packet, resends the packet
containing the "commit ack".

In both cases, server and client are in consistent state.

quoted
One could do this with any qdisc but the catch here is that the qdisc
stops releasing packets only when it hits the stop pointer (ie start of
the next checkpoint buffer). Simply putting a qdisc to sleep would
prevent it from releasing packets from the current buffer (whose checkpoint
has been acked).
I meant putting it to sleep when you plug and waking it when you
unplug. By sleep i meant blackholing for the checkpointing +
recovery period. I understand that dropping is not what you want to
achieve because you see value in buffering.
quoted
I agree. Its more sensible to configure it via the tc command. I would
probably have to end up issuing patches for the tc code base too.
I think you MUST do this. We dont believe in hardcoding anything. You
are playing in policy management territory. Let the control side worry
about policies. Ex: I think if you knew the bandwidth of the link and
the checkpointing frequency, you could come up with a reasonable buffer
size.
quoted
quoted
Look at the other feedback given to you (Stephen and Dave responded).

If a qdisc is needed, should it not be a classful qdisc?
I dont understand. why ?
I was coming from the same reasoning i used earlier, i.e
this sounds like a generic problem.
You are treading into policy management and deciding what is best
for the guest user. We have an infrastructure that allows the admin
to setup policies based on traffic characteristics. You are limiting
this feature to be only used by folks who have no choice but to use
your qdisc. I cant isolate latency sensitive traffic like an slogin
sitting behind 20K scp packets etc. If you make it classful, that
isolation can be added etc. Not sure if i made sense.

Alternatively, this seems to me like a bfifo qdisc that needs to have
throttle support that can be controlled from user space.

cheers,
jamal

cheers
Shriram
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