To avoid leaking packets in the receive queue. Add a socket destructor
that will run whenever destroy a macvtap socket.
Signed-off-by: Eric W. Biederman <redacted>
---
drivers/net/macvtap.c | 6 ++++++
1 files changed, 6 insertions(+), 0 deletions(-)
diff --git a/drivers/net/macvtap.c b/drivers/net/macvtap.c
index 1d9c9c2..515aa87 100644
--- a/drivers/net/macvtap.c
+++ b/drivers/net/macvtap.c
@@ -339,6 +339,11 @@ static void macvtap_sock_write_space(struct sock *sk)
wake_up_interruptible_poll(wqueue, POLLOUT | POLLWRNORM | POLLWRBAND);
}
+static void macvtap_sock_destruct(struct sock *sk)
+{
+ skb_queue_purge(&sk->sk_receive_queue);
+}
+
static int macvtap_open(struct inode *inode, struct file *file)
{
struct net *net = current->nsproxy->net_ns;@@ -369,6 +374,7 @@ static int macvtap_open(struct inode *inode, struct file *file)
q->sock.ops = &macvtap_socket_ops;
sock_init_data(&q->sock, &q->sk);
q->sk.sk_write_space = macvtap_sock_write_space;
+ q->sk.sk_destruct = macvtap_sock_destruct;
q->flags = IFF_VNET_HDR | IFF_NO_PI | IFF_TAP;
q->vnet_hdr_sz = sizeof(struct virtio_net_hdr);
--
1.7.2.5