Le dimanche 28 février 2010 à 06:31 +0100, Eric Dumazet a écrit :
quoted hunk ↗ jump to hunk
I am afraid sk_backlog_rcv() is not always called with lock held, and
not always called to process backlog (see TCP ucopy.prequeue)
If you take a look at __release_sock() for example, we make the backlog
private to the process before handling it (outside of lock_sock())
Therefore, I suggest doing the 'substraction' outside of
sk_backlog_rcv().
diff --git a/net/core/sock.c b/net/core/sock.c
index e1f6f22..57271cb 100644
--- a/net/core/sock.c
+++ b/net/core/sock.c
@@ -1520,6 +1520,7 @@ static void __release_sock(struct sock *sk)
do {
sk->sk_backlog.head = sk->sk_backlog.tail = NULL;
+ sk->sk_backlog.len = 0;
bh_unlock_sock(sk);
do {
Thinking again about this, doing this zero initialization at the very
end of __release_sock() solves the problem of potential infinite loop in
__release_sock(). Since producer will hit the backlog limit.
Thanks
diff --git a/net/core/sock.c b/net/core/sock.c
index 305cba4..544cf4a 100644
--- a/net/core/sock.c
+++ b/net/core/sock.c
@@ -1542,6 +1542,11 @@ static void __release_sock(struct sock *sk)
bh_lock_sock(sk);
} while ((skb = sk->sk_backlog.head) != NULL);
+ /*
+ * Doing this zeroing at the end of this function guarantee we can not
+ * loop forever while a wild producer attempts to flood us
+ */
+ sk->sk_backlog.len = 0;
}
/**