Thread (17 messages) 17 messages, 7 authors, 2009-11-02

Re: [PATCH] Multicast packet reassembly can fail

From: Eric Dumazet <hidden>
Date: 2009-10-28 10:19:39

Steve Chen a écrit :
Multicast packet reassembly can fail

When multicast connections with multiple fragments are received by the same
node from more than one Ethernet ports, race condition between fragments
from each Ethernet port can cause fragment reassembly to fail leading to
packet drop.  This is because packets from each Ethernet port appears identical
to the the code that reassembles the Ethernet packet.

The solution is evaluate the Ethernet interface number in addition to all other
parameters so that every packet can be uniquely identified.  The existing
iif field in struct ipq is now used to generate the hash key, and iif is also
used for comparison in case of hash collision.

Please note that q->saddr ^ (q->iif << 5) is now being passed into
ipqhashfn to generate the hash key.  This is borrowed from the routing
code.

Signed-off-by: Steve Chen <redacted>
Signed-off-by: Mark Huth <redacted>
This makes no sense to me, but I need to check the code.

How interface could matter in IP defragmentation ?
And why multicast is part of the equation ?

If defrag fails, this must be for other reason,
and probably needs another fix.

Check line 219 of net/ipv4/inet_fragment.c

#ifdef CONFIG_SMP
        /* With SMP race we have to recheck hash table, because
         * such entry could be created on other cpu, while we
         * promoted read lock to write lock.
         */
        hlist_for_each_entry(qp, n, &f->hash[hash], list) {
                if (qp->net == nf && f->match(qp, arg)) {
                        atomic_inc(&qp->refcnt);
                        write_unlock(&f->lock);
                        qp_in->last_in |= INET_FRAG_COMPLETE;   <<< HERE >>>
                        inet_frag_put(qp_in, f);
                        return qp;
                }
        }
#endif

I really wonder why we set INET_FRAG_COMPLETE here
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