Re: include/linux/pcounter.h
From: Eric Dumazet <hidden>
Date: 2008-02-16 12:04:42
Also in:
lkml
Andrew Morton a écrit :
On Sat, 16 Feb 2008 11:07:29 +0100 Eric Dumazet [off-list ref] wrote:quoted
Andrew, pcounter is a temporary abstraction.It's buggy! Main problems are a) possible return of negative numbers b) some of the API can't be from preemptible code c) excessive interrupt-off time on some machines if used from irq-disabled sections.
a) We dont care of possibly off values when reading /proc/net/sockstat
Same arguments apply for percpu_counters.
b) It is called from network parts where preemption is disabled.
net/ipv4/inet_timewait_sock.c:94:
sock_prot_inuse_add(sk->sk_prot, -1);
net/ipv4/inet_hashtables.c:291: sock_prot_inuse_add(sk->sk_prot, 1);
net/ipv4/inet_hashtables.c:335: sock_prot_inuse_add(sk->sk_prot, 1);
net/ipv4/inet_hashtables.c:357: sock_prot_inuse_add(sk->sk_prot, 1);
net/ipv4/inet_hashtables.c:390: sock_prot_inuse_add(sk->sk_prot, -1);
net/ipv4/raw.c:95: sock_prot_inuse_add(sk->sk_prot, 1);
net/ipv4/raw.c:104: sock_prot_inuse_add(sk->sk_prot, -1);
net/ipv4/udp.c:235: sock_prot_inuse_add(sk->sk_prot, 1);
net/ipv6/ipv6_sockglue.c:271:
sock_prot_inuse_add(sk->sk_prot, -1);
net/ipv6/ipv6_sockglue.c:272:
sock_prot_inuse_add(&tcp_prot, 1);
net/ipv6/ipv6_sockglue.c:285:
sock_prot_inuse_add(sk->sk_prot, -1);
net/ipv6/ipv6_sockglue.c:286:
sock_prot_inuse_add(prot, 1);
net/ipv6/inet6_hashtables.c:46: sock_prot_inuse_add(sk->sk_prot, 1);
net/ipv6/inet6_hashtables.c:207: sock_prot_inuse_add(sk->sk_prot, 1);
c) No need to play with irq games here.
quoted
It is temporaty because it will vanish as soon as Christoph Clameter (or somebody else) provides real cheap per cpu counter implementation.numbers? most of percpu_counter_add() is only executed once per FBC_BATCH calls.
quoted
At time I introduced it in network tree (locally, not meant to invade kernel land and makes you unhappy :) ), the goals were :Well maybe as a temporary networking-only thing OK, based upon performance-tested results. But I don't think the present code is suitable as part of the kernel-wide toolkit.quoted
Some counters (total sockets count) were a single integer, that were doing ping-pong between cpus (SMP/NUMA). As they are basically lazy values (as we dont really need to read their value), using plain atomic_t was overkill. Using a plain percpu_counters was expensive (NR_CPUS*(32+sizeof(void *)) instead of num_possible_cpus()*4).No, percpu_counters use alloc_percpu(), which is O(num_possible_cpus), not O(NR_CPUS).
You are playing with words. The array was exacly sizeof(void *) * NR_CPUS (at least when pcounter were added in network tree, commit b3242151906372f30f57feaa43b4cac96a23edb1 was done only ten days ago). Then it needed 32 bytes per possible cpu (maybe less now with SLUB)
quoted
Using 'online' instead of 'possible' stuff is not really needed for a temporary thing.This was put in ./lib/!quoted
- We dont care of read sides.Well the present single caller in networking might not care. But this was put in ./lib/ and was exported to modules. That is an invitation to all kernel developers to use it in new code. Which may result in truly awful performance on high-cpu-count machines.
quoted
We want really fast write side. Real fast.eh? It's called on a per-connection basis, not on a per-packet basis?
Yes, per connection basis. Some workloads want to open/close more than 1000 sockets per second. You are right we also need to reduce all atomic inc/dec done per packet :) A pcounter/perc_cpu for the device refcounter would be a very nice win, but as number of devices in the system might be very big, David said no to a percpu conversion. We will reconsider this when new percpu stuff can go in, so that the memory cost will be minimal (4 bytes per cpu per device)
quoted
Read side is when you do a "cat /proc/net/sockstat". That is ... once in a while...For the current single caller. But it's in ./lib/. And there's always someone out there who does whatever we don't expect them to do.quoted
Now when we allocate a new socket, code to increment the "socket count" is : c03a74a8 <tcp_pcounter_add>: c03a74a8: b8 90 26 5f c0 mov $0xc05f2690,%eax c03a74ad: 64 8b 0d 10 f1 5e c0 mov %fs:0xc05ef110,%ecx c03a74b4: 01 14 01 add %edx,(%ecx,%eax,1) c03a74b7: c3 retI can't find that code. I suspect that's the DEFINE_PER_CPU flavour, which isn't used anywhere afaict. Plus this omits the local_irq_save/restore (or preempt_disable/enable) and the indirect function call, which can be expensive.
Please do : nm vmlinux | grep tcp_pcounter_add c03a74a8 t tcp_pcounter_add It should be there, even if its a static function
quoted
That is 4 instructions. I could be two in the future, thanks to current work on fs/gs based percpu variables. Current percpu_counters implementation is more expensive : c021467b <__percpu_counter_add>: c021467b: 55 push %ebp c021467c: 57 push %edi c021467d: 89 c7 mov %eax,%edi c021467f: 56 push %esi c0214680: 53 push %ebx c0214681: 83 ec 04 sub $0x4,%esp c0214684: 8b 40 14 mov 0x14(%eax),%eax c0214687: 64 8b 1d 08 f0 5e c0 mov %fs:0xc05ef008,%ebx c021468e: 8b 6c 24 18 mov 0x18(%esp),%ebp c0214692: f7 d0 not %eax c0214694: 8b 1c 98 mov (%eax,%ebx,4),%ebx c0214697: 89 1c 24 mov %ebx,(%esp) c021469a: 8b 03 mov (%ebx),%eax c021469c: 89 c3 mov %eax,%ebx c021469e: 89 c6 mov %eax,%esi c02146a0: c1 fe 1f sar $0x1f,%esi c02146a3: 89 e8 mov %ebp,%eax c02146a5: 01 d3 add %edx,%ebx c02146a7: 11 ce adc %ecx,%esi c02146a9: 99 cltd c02146aa: 39 d6 cmp %edx,%esi c02146ac: 7f 15 jg c02146c3 <__percpu_counter_add+0x48> c02146ae: 7c 04 jl c02146b4One of the above two branches is taken ((FBC_BATCH-1)/FBC_BATCH)ths of the time.quoted
<__percpu_counter_add+0x39> c02146b0: 39 eb cmp %ebp,%ebx c02146b2: 73 0f jae c02146c3 <__percpu_counter_add+0x48> c02146b4: f7 dd neg %ebp c02146b6: 89 e8 mov %ebp,%eax c02146b8: 99 cltd c02146b9: 39 d6 cmp %edx,%esi c02146bb: 7f 20 jg c02146dd <__percpu_counter_add+0x62> c02146bd: 7c 04 jl c02146c3 <__percpu_counter_add+0x48> c02146bf: 39 eb cmp %ebp,%ebx c02146c1: 77 1a ja c02146dd <__percpu_counter_add+0x62> c02146c3: 89 f8 mov %edi,%eax c02146c5: e8 04 cc 1f 00 call c04112ce <_spin_lock> c02146ca: 01 5f 04 add %ebx,0x4(%edi) c02146cd: 11 77 08 adc %esi,0x8(%edi) c02146d0: 8b 04 24 mov (%esp),%eax c02146d3: c7 00 00 00 00 00 movl $0x0,(%eax) c02146d9: fe 07 incb (%edi) c02146db: eb 05 jmp c02146e2 <__percpu_counter_add+0x67> c02146dd: 8b 04 24 mov (%esp),%eax c02146e0: 89 18 mov %ebx,(%eax) c02146e2: 58 pop %eax c02146e3: 5b pop %ebx c02146e4: 5e pop %esi c02146e5: 5f pop %edi c02146e6: 5d pop %ebp c02146e7: c3 ret Once it is better, just make pcounter vanish.Some of the stuff in there is from the __percpu_disguise() thing which we probably can live without. But I'd be surprised if benchmarking reveals that the pcounter code is justifiable in its present networking application or indeed in any future ones.
I have no benchmarks, but real workloads where it matters, and where userland eats icache/dcache all the time.
quoted
It is even clearly stated at the top of include/linux/pcounter.h /* * Using a dynamic percpu 'int' variable has a cost : * 1) Extra dereference * Current per_cpu_ptr() implementation uses an array per 'percpu variable'. * 2) memory cost of NR_CPUS*(32+sizeof(void *)) instead of num_possible_cpus()*4 * * This pcounter implementation is an abstraction to be able to use * either a static or a dynamic per cpu variable. * One dynamic per cpu variable gets a fast & cheap implementation, we can * change pcounter implementation too. */ We all agree.No we don't. That comment is afaict wrong about the memory consumption and the abstraction *isn't useful*.
Fact is that we need percpu 32bits counters, and we need to have pointers to them. Current percpu_counters cannot cope that.
Why do we want some abstraction which makes alloc_percpu() storage and DEFINE_PERCPU storage "look the same"? What use is there in that? One is per-object storage and one is singleton storage - they're quite different things and they are used in quite different situations and they are basically never interchangeable. Yet we add this pretend-they're-the-same wrapper around them which costs us an indirect function call on the fastpath.
I believe all 'pcounter' are in fact statically allocated 'one per struct proto' to track inuse count. (search for DEFINE_PROTO_INUSE() uses) # find net include|xargs grep -n DEFINE_PROTO_INUSE net/dccp/ipv6.c:1105:DEFINE_PROTO_INUSE(dccp_v6) net/dccp/ipv4.c:920:DEFINE_PROTO_INUSE(dccp_v4) net/ipv6/udp.c:1001:DEFINE_PROTO_INUSE(udpv6) net/ipv6/udplite.c:43:DEFINE_PROTO_INUSE(udplitev6) net/ipv6/raw.c:1187:DEFINE_PROTO_INUSE(rawv6) net/ipv6/tcp_ipv6.c:2108:DEFINE_PROTO_INUSE(tcpv6) net/ipv4/udp.c:1477:DEFINE_PROTO_INUSE(udp) net/ipv4/udplite.c:47:DEFINE_PROTO_INUSE(udplite) net/ipv4/tcp_ipv4.c:2406:DEFINE_PROTO_INUSE(tcp) net/ipv4/raw.c:828:DEFINE_PROTO_INUSE(raw) net/sctp/socket.c:6461:DEFINE_PROTO_INUSE(sctp) net/sctp/socket.c:6495:DEFINE_PROTO_INUSE(sctpv6) include/net/sock.h:624:# define DEFINE_PROTO_INUSE(NAME) DEFINE_PCOUNTER(NAME) include/net/sock.h:644:# define DEFINE_PROTO_INUSE(NAME) So pcounter_alloc()/pcounter_free() could just be deleted from pcounter.h indirect functions calls are everywhere in kernel, network, fs, everywhere. As soon we can put in 'struct pcounter' the address of a percpu variable, we wont need anymore pointers to the pcounter_add()/getval() function. mov 0(pcounter),%eax # get the address of a percpuvar add %edx,fs:%eax This just need the percpu work done by SGI guys to be finished.