Re: [PATCH v7 1/3] modules: Support extended MODVERSIONS info
From: Matthew Maurer <hidden>
Date: 2024-10-25 15:17:23
Also in:
linux-kbuild, linux-modules, lkml, rust-for-linux
From: Matthew Maurer <hidden>
Date: 2024-10-25 15:17:23
Also in:
linux-kbuild, linux-modules, lkml, rust-for-linux
Sorry I realise it's version 7, but although the above looks correct it's
kind of dense.
I think the below would also work and is (I think) easier to follow, and
is more obviously similar to the existing code. I'm sure your version is
faster, but I don't think it's that performance critical.
static void dedotify_ext_version_names(char *str_seq, unsigned long size)
{
char *end = str_seq + size;
char *p = str_seq;
while (p < end) {
if (*p == '.')
memmove(p, p + 1, end - p - 1);
p += strlen(p) + 1;
}
}
The tail of str_seq will be filled with nulls as long as the last string
was null terminated.
cheersAs you alluded to, what you're providing is potentially O(n^2) in the number of symbols a module depends on - the existing code is O(n). If leading dots on names are rare, this is probably fine. If they're common, this will potentially make loading modules with a large number of imported symbols actually take a measurable amount of additional time. That said, I take your point about complexity, and trust you to know your arch's inputs/requirements, so if I don't hear back again I will incorporate that into the next revision of the patch (to be produced after the gendwarfksyms update comes out).