On Fri, Jul 28, 2023, Quentin Perret wrote:
On Tuesday 18 Jul 2023 at 16:44:49 (-0700), Sean Christopherson wrote:
quoted
--- a/include/uapi/linux/kvm.h
+++ b/include/uapi/linux/kvm.h
@@ -95,6 +95,16 @@ struct kvm_userspace_memory_region {
__u64 userspace_addr; /* start of the userspace allocated memory */
};
+/* for KVM_SET_USER_MEMORY_REGION2 */
+struct kvm_userspace_memory_region2 {
+ __u32 slot;
+ __u32 flags;
+ __u64 guest_phys_addr;
+ __u64 memory_size;
+ __u64 userspace_addr;
+ __u64 pad[16];
Should we replace that pad[16] with:
__u64 size;
where 'size' is the size of the structure as seen by userspace? This is
used in other UAPIs (see struct sched_attr for example) and is a bit
more robust for future extensions (e.g. an 'old' kernel can correctly
reject a newer version of the struct with additional fields it doesn't
know about if that makes sense, etc).
"flags" serves that purpose, i.e. allows userspace to opt-in to having KVM actually
consume what is currently just padding.
The padding is there mainly to simplify kernel/KVM code, e.g. the number of bytes
that KVM needs to copy in is static.
But now that I think more on this, I don't know why we didn't just unconditionally
bump the size of kvm_userspace_memory_region. We tried to play games with unions
and overlays, but that was a mess[*].
KVM would need to do multiple uaccess reads, but that's not a big deal. Am I
missing something, or did past us just get too clever and miss the obvious solution?
[*] https://lkml.kernel.org/r/Y7xrtf9FCuYRYm1q%40google.com