Thread (18 messages) flat view 18 messages, 6 authors, 2022-01-27

Re: [powerpc] ftrace warning kernel/trace/ftrace.c:2068 with code-patching selftests

From: Mark Rutland <mark.rutland@arm.com>
Date: 2022-01-27 13:24:16
Also in: lkml

On Thu, Jan 27, 2022 at 02:07:03PM +0100, Ard Biesheuvel wrote:
On Thu, 27 Jan 2022 at 13:59, Mark Rutland [off-list ref] wrote:
quoted
On Thu, Jan 27, 2022 at 01:22:17PM +0100, Ard Biesheuvel wrote:
quoted
On Thu, 27 Jan 2022 at 13:20, Mark Rutland [off-list ref] wrote:
quoted
On Thu, Jan 27, 2022 at 01:03:34PM +0100, Ard Biesheuvel wrote:
quoted
These architectures use place-relative extables for the same reason:
place relative references are resolved at build time rather than at
runtime during relocation, making a build time sort feasible.

arch/alpha/include/asm/extable.h:#define ARCH_HAS_RELATIVE_EXTABLE
arch/arm64/include/asm/extable.h:#define ARCH_HAS_RELATIVE_EXTABLE
arch/ia64/include/asm/extable.h:#define ARCH_HAS_RELATIVE_EXTABLE
arch/parisc/include/asm/uaccess.h:#define ARCH_HAS_RELATIVE_EXTABLE
arch/powerpc/include/asm/extable.h:#define ARCH_HAS_RELATIVE_EXTABLE
arch/riscv/include/asm/extable.h:#define ARCH_HAS_RELATIVE_EXTABLE
arch/s390/include/asm/extable.h:#define ARCH_HAS_RELATIVE_EXTABLE
arch/x86/include/asm/extable.h:#define ARCH_HAS_RELATIVE_EXTABLE

Note that the swap routine becomes something like the below, given
that the relative references need to be fixed up after the entry
changes place in the sorted list.

static void swap_ex(void *a, void *b, int size)
{
        struct exception_table_entry *x = a, *y = b, tmp;
        int delta = b - a;

        tmp = *x;
        x->insn = y->insn + delta;
        y->insn = tmp.insn - delta;
        ...
}

As a bonus, the resulting footprint of the table in the image is
reduced by 8x, given that every 8 byte pointer has an accompanying 24
byte RELA record, so we go from 32 bytes to 4 bytes for every call to
__gnu_mcount_mc.
Absolutely -- it'd be great if we could do that for the callsite locations; the
difficulty is that the entries are generated by the compiler itself, so we'd
either need some build/link time processing to convert each absolute 64-bit
value to a relative 32-bit offset, or new compiler options to generate those as
relative offsets from the outset.
Don't we use scripts/recordmcount.pl for that?
Not quite -- we could adjust it to do so, but today it doesn't consider
existing mcount_loc entries, and just generates new ones where the compiler has
generated calls to mcount, which it finds by scanning the instructions in the
binary. Today it is not used:

* On arm64 when we default to using `-fpatchable-function-entry=N`.  That makes
  the compiler insert 2 NOPs in the function prologue, and log the location of
  that NOP sled to a section called.  `__patchable_function_entries`.

  We need the compiler to do that since we can't reliably identify 2 NOPs in a
  function prologue as being intended to be a patch site, as e.g. there could
  be notrace functions where the compiler had to insert NOPs for alignment of a
  subsequent brnach or similar.

* On architectures with `-nop-mcount`. On these, it's necessary to use
  `-mrecord-mcount` to have the compiler log the patch-site, for the same
  reason as with `-fpatchable-function-entry`.

* On architectures with `-mrecord-mcount` generally, since this avoids the
  overhead of scanning each object.

* On x86 when objtool is used.
Right.

I suppose that on arm64, we can work around this by passing
--apply-dynamic-relocs to the linker, so that all R_AARCH64_RELATIVE
targets are prepopulated with the link time value of the respective
addresses. It does cause some bloat, which is why we disable that
today, but we could make that dependent on ftrace being enabled.
We'd also need to teach the build-time sort to update the relocations, unless
you mean to also change the boot-time reloc code to RMW with the offset?

I think for right now the best thing is to disable the build-time sort for
arm64, but maybe something like that is the right thing to do longer term.
I do wonder how much over head we accumulate, though, by having all
these relocations, but I suppose that is the situation today in any
case.
Yeah; I suspect if we want to do something about that we want to do it more
generally, and would probably need to do something like the x86 approach and
rewrite the relocs at build-time to something more compressed. If we applied
the dynamic relocs with the link-time address we'd only need 4 bytes to
identify each pointer to apply an offset to.

I'm not exactly sure how we could do that, nor what the trade-off look like in
practice.

THanks,
Mark.
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