Re: [PATCH v2] net: filter: BPF 'JIT' compiler for PPC64
From: Matt Evans <hidden>
Date: 2011-07-19 07:06:38
Also in:
netdev
On 19/07/11 16:59, Kumar Gala wrote:
On Jul 18, 2011, at 9:13 PM, Matt Evans wrote:quoted
An implementation of a code generator for BPF programs to speed up packet filtering on PPC64, inspired by Eric Dumazet's x86-64 version. Filter code is generated as an ABI-compliant function in module_alloc()'d mem with stackframe & prologue/epilogue generated if required (simple filters don't need anything more than an li/blr). The filter's local variables, M[], live in registers. Supports all BPF opcodes, although "complicated" loads from negative packet offsets (e.g. SKF_LL_OFF) are not yet supported. There are a couple of further optimisations left for future work; many-pass assembly with branch-reach reduction and a register allocator to push M[] variables into volatile registers would improve the code quality further. This currently supports big-endian 64-bit PowerPC only (but is fairly simple to port to PPC32 or LE!). Enabled in the same way as x86-64: echo 1 > /proc/sys/net/core/bpf_jit_enable Or, enabled with extra debug output: echo 2 > /proc/sys/net/core/bpf_jit_enable Signed-off-by: Matt Evans <redacted> --- V2: Removed some cut/paste woe in setting SEEN_X even on writes. Merci for le review, Eric! arch/powerpc/Kconfig | 1 + arch/powerpc/Makefile | 3 +- arch/powerpc/include/asm/ppc-opcode.h | 40 ++ arch/powerpc/net/Makefile | 4 + arch/powerpc/net/bpf_jit.S | 138 +++++++can we rename to bpf_jit_64.S, since this doesn't work on PPC32.quoted
arch/powerpc/net/bpf_jit.h | 227 +++++++++++ arch/powerpc/net/bpf_jit_comp.c | 690 +++++++++++++++++++++++++++++++++same here, or split between bpf_jit_comp.c (shared between ppc32 & ppc64) and bpf_jit_comp_64.c
A reasonable suggestion -- bpf_jit_64.S certainly. I think it may not be worth
splitting bpf_jit_comp.c until we support both tho? (I'm thinking
bpf_jit_comp_{32,64}.c would just house the stackframe generation code which is
the main difference, plus compile-time switched macros for the odd LD vs LWZ.)
Sorry it's not 32bit-friendly just yet (I knew you'd ask, hehe), I've postponed
that for when I get a mo :-)
Cheers,
Matt