Thread (13 messages) flat view 13 messages, 4 authors, 2009-10-17

Re: [PATCH 2/8] bitmap: Introduce bitmap_set, bitmap_clear, bitmap_find_next_zero_area

From: Akinobu Mita <akinobu.mita@gmail.com>
Date: 2009-10-13 02:19:15
Also in: lkml, netdev, sparclinux

On Fri, Oct 09, 2009 at 04:41:00PM -0700, Andrew Morton wrote:
On Fri,  9 Oct 2009 17:29:15 +0900
Akinobu Mita [off-list ref] wrote:
quoted
This introduces new bitmap functions:

bitmap_set: Set specified bit area
bitmap_clear: Clear specified bit area
bitmap_find_next_zero_area: Find free bit area

These are stolen from iommu helper.

I changed the return value of bitmap_find_next_zero_area if there is
no zero area.

find_next_zero_area in iommu helper: returns -1
bitmap_find_next_zero_area: return >= bitmap size
I'll plan to merge this patch into 2.6.32 so we can trickle all the
other patches into subsystems in an orderly fashion.
Sounds good.
quoted
+void bitmap_set(unsigned long *map, int i, int len)
+{
+	int end = i + len;
+
+	while (i < end) {
+		__set_bit(i, map);
+		i++;
+	}
+}
This is really inefficient, isn't it?  It's a pretty trivial matter to
romp through memory 32 or 64 bits at a time.
OK. I'll do
quoted
+unsigned long bitmap_find_next_zero_area(unsigned long *map,
+					 unsigned long size,
+					 unsigned long start,
+					 unsigned int nr,
+					 unsigned long align_mask)
+{
+	unsigned long index, end, i;
+again:
+	index = find_next_zero_bit(map, size, start);
+
+	/* Align allocation */
+	index = (index + align_mask) & ~align_mask;
+
+	end = index + nr;
+	if (end >= size)
+		return end;
+	i = find_next_bit(map, end, index);
+	if (i < end) {
+		start = i + 1;
+		goto again;
+	}
+	return index;
+}
+EXPORT_SYMBOL(bitmap_find_next_zero_area);
This needs documentation, please.  It appears that `size' is the size
of the bitmap and `nr' is the number of zeroed bits we're looking for,
but an inattentive programmer could get those reversed.

Also the semantics of `align_mask' could benefit from spelling out.  Is
the alignment with respect to memory boundaries or with respect to
`map' or with respect to map+start or what?
OK. I will document it.

And I plan to change bitmap_find_next_zero_area() to take the alignment
instead of an align_mask as Roland said.
And why does align_mask exist at all?  I was a bit surprised to see it
there.  In which scenarios will it be non-zero?
Because the users of iommu-helper and mlx4 need the alignment requirement
for the zero area.

arch/powerpc/kernel/iommu.c
arch/x86/kernel/amd_iommu.c
arch/x86/kernel/pci-gart_64.c
drivers/net/mlx4/alloc.c
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