David Gibson wrote:
quoted
+void planetcore_prepare_table(char *table)
+{
+ int last_was_newline = 0;
+
+ while (*table != 10 || !last_was_newline) {
+ if (*table == 10) {
+ *table = 0;
+ last_was_newline = 1;
+ } else {
+ last_was_newline = 0;
+ }
+
+ table++;
+ }
Hrm.. this loop makes my brain hurt. It's correct as far as I can
determine what it's supposed to be doing, but I think there's got to
be a way to make what it's doing a little more obvious.
How about something like this:
char last = 0;
while (1) {
if (*table == '\n') {
*table = 0;
if (last == *table)
return;
}
last = *table++;
}
-Scott