Thread (44 messages) 44 messages, 10 authors, 2007-06-20

Re: [patch 1/6] ps3: Preallocate bootmem memory for the PS3 FLASH ROM storage driver

From: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Date: 2007-06-15 13:28:18
Also in: linux-scsi, lkml

On Fri, 2007-06-15 at 13:39 +0200, Geert Uytterhoeven wrote:
plain text document attachment (ps3-stable)
Preallocate 256 KiB of bootmem memory for the PS3 FLASH ROM storage driver.
I still very much dislike the #ifdef xxx_MODULE in main kernel code.

At the end of the day, is it realistic to ever use a PS3 without the
storage driver ? I would suggest just allocating those unconditionally.

Ben.
quoted hunk ↗ jump to hunk
Signed-off-by: Geert Uytterhoeven <redacted>
Signed-off-by: Geoff Levand <redacted>
---
 arch/powerpc/platforms/ps3/setup.c |   19 ++++++++++++++++++-
 include/asm-powerpc/ps3.h          |    1 +
 2 files changed, 19 insertions(+), 1 deletion(-)
--- a/arch/powerpc/platforms/ps3/setup.c
+++ b/arch/powerpc/platforms/ps3/setup.c
@@ -107,7 +107,8 @@ static void ps3_panic(char *str)
 	while(1);
 }
 
-#if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE)
+#if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE) || \
+    defined(CONFIG_PS3_FLASH) || defined(CONFIG_PS3_FLASH_MODULE)
 static void prealloc(struct ps3_prealloc *p)
 {
 	if (!p->size)
@@ -123,7 +124,9 @@ static void prealloc(struct ps3_prealloc
 	printk(KERN_INFO "%s: %lu bytes at %p\n", p->name, p->size,
 	       p->address);
 }
+#endif
 
+#if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE)
 struct ps3_prealloc ps3fb_videomemory = {
 	.name = "ps3fb videomemory",
 	.size = CONFIG_FB_PS3_DEFAULT_SIZE_M*1024*1024,
@@ -146,6 +149,18 @@ early_param("ps3fb", early_parse_ps3fb);
 #define prealloc_ps3fb_videomemory()	do { } while (0)
 #endif
 
+#if defined(CONFIG_PS3_FLASH) || defined(CONFIG_PS3_FLASH_MODULE)
+struct ps3_prealloc ps3flash_bounce_buffer = {
+	.name = "ps3flash bounce buffer",
+	.size = 256*1024,
+	.align = 256*1024
+};
+EXPORT_SYMBOL_GPL(ps3flash_bounce_buffer);
+#define prealloc_ps3flash_bounce_buffer()	prealloc(&ps3flash_bounce_buffer)
+#else
+#define prealloc_ps3flash_bounce_buffer()	do { } while (0)
+#endif
+
 static int ps3_set_dabr(u64 dabr)
 {
 	enum {DABR_USER = 1, DABR_KERNEL = 2,};
@@ -175,6 +190,8 @@ static void __init ps3_setup_arch(void)
 #endif
 
 	prealloc_ps3fb_videomemory();
+	prealloc_ps3flash_bounce_buffer();
+
 	ppc_md.power_save = ps3_power_save;
 
 	DBG(" <- %s:%d\n", __func__, __LINE__);
--- a/include/asm-powerpc/ps3.h
+++ b/include/asm-powerpc/ps3.h
@@ -427,6 +427,7 @@ struct ps3_prealloc {
 };
 
 extern struct ps3_prealloc ps3fb_videomemory;
+extern struct ps3_prealloc ps3flash_bounce_buffer;
 

 #endif
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