Re: [LIBFDT] Fixup byteswapping code
From: David Gibson <hidden>
Date: 2006-12-15 04:15:38
On Fri, Dec 08, 2006 at 05:09:37PM +1100, David Gibson wrote:
On Mon, Dec 04, 2006 at 07:55:59AM -0700, Grant Likely wrote:quoted
On 12/4/06, David Gibson [off-list ref] wrote:quoted
I do have one idea for better error handling: I'd like to put in something defined in the the libfdt_env.h (which is designed to be replaced when libfdt is compiled in different environments) to report an error. That would be invoked every time a libfdt function exits with an error - I would envisage it calling through to a user supplied function pointer. In many practical situations, I think most libfdt errors would be the result of something unrecoverable problem (such as a corrupted device tree blob), the callback could just print an error (by whatever means is appropritate for the environment) and bail out, avoiding the need for checking return values. At least for the "serious" errors (BADMAGIC, BADSTRUCTURE and so forth). NOTFOUND (and maybe TRUNCATED) would need to be passed back as a return value still, since that can certainly occur in a legitimate test.Yeah, that's not a bad idea. That way the complexity of making it thread safe is left with the execution environment, not with libfdt, and it still leaves the possibility of application code retrieving the error code if it is interested.... Still not ideal, but of the options presented, I like this one best.Actually, I had some more thought about this. There really aren't that many functions returning pointers there's:
And I just pushed up a batch of patches which cleans up the errorr handling as suggested there. -- David Gibson | I'll have my music baroque, and my code david AT gibson.dropbear.id.au | minimalist, thank you. NOT _the_ _other_ | _way_ _around_! http://www.ozlabs.org/~dgibson