Thread (21 messages) 21 messages, 8 authors, 2020-01-24

Re: [Make-wifi-fast] debugging TCP stalls on high-speed wifi

From: Simon Barber <hidden>
Date: 2019-12-13 00:59:35
Also in: netdev

I’m currently adding ACK thinning to Linux’s GRO code. Quite a simple addition given the way that code works.

Simon

On Dec 12, 2019, at 3:42 PM, Dave Taht [off-list ref] wrote:

On Thu, Dec 12, 2019 at 1:12 PM Johannes Berg [off-list ref] wrote:
quoted
Hi Eric,

Thanks for looking :)
quoted
quoted
I'm not sure how to do headers-only, but I guess -s100 will work.

https://johannes.sipsolutions.net/files/he-tcp.pcap.xz
Lack of GRO on receiver is probably what is killing performance,
both for receiver (generating gazillions of acks) and sender
(to process all these acks)
Yes, I'm aware of this, to some extent. And I'm not saying we should see
even close to 1800 Mbps like we have with UDP...

Mind you, the biggest thing that kills performance with many ACKs isn't
the load on the system - the sender system is only moderately loaded at
~20-25% of a single core with TSO, and around double that without TSO.
The thing that kills performance is eating up all the medium time with
small non-aggregated packets, due to the the half-duplex nature of WiFi.
I know you know, but in case somebody else is reading along :-)
I'm paying attention but pay attention faster if you cc make-wifi-fast.

If you captured the air you'd probably see the sender winning the
election for airtime 2 or more times in a row,
it's random and oft dependent on on a variety of factors.

Most Wifi is *not* "half" duplex, which implies it ping pongs between
send and receive.
quoted
But unless somehow you think processing the (many) ACKs on the sender
will cause it to stop transmitting, or something like that, I don't
think I should be seeing what I described earlier: we sometimes (have
to?) reclaim the entire transmit queue before TCP starts pushing data
again. That's less than 2MB split across at least two TCP streams, I
don't see why we should have to get to 0 (which takes about 7ms) until
more packets come in from TCP?
Perhaps having a budget for ack processing within a 1ms window?
quoted
Or put another way - if I free say 400kB worth of SKBs, what could be
the reason we don't see more packets be sent out of the TCP stack within
the few ms or so? I guess I have to correlate this somehow with the ACKs
so I know how much data is outstanding for ACKs. (*)
yes.

It would be interesting to repeat this test in ht20 mode, and/or using

flent --socket-stats --step-size=.04 --te=upload_streams=2 -t
whatever_variant_of_test tcp_nup

That will capture some of the tcp stats for you.
quoted
The sk_pacing_shift is set to 7, btw, which should give us 8ms of
outstanding data. For now in this setup that's enough(**), and indeed
bumping the limit up (setting sk_pacing_shift to say 5) doesn't change
anything. So I think this part we actually solved - I get basically the
same performance and behaviour with two streams (needed due to GBit LAN
on the other side) as with 20 streams.

quoted
I had a plan about enabling compressing ACK as I did for SACK
in commit
https://git.kernel.org/pub/scm/linux/kernel/git/torvalds/linux.git/commit/?id=5d9f4262b7ea41ca9981cc790e37cca6e37c789e

But I have not done it yet.
It is a pity because this would tremendously help wifi I am sure.
Nice :-)

But that is something the *receiver* would have to do.
Well it is certainly feasible to thin acks on the driver as we did in
cake. More general. More cpu intensive. I'm happily just awaiting
eric's work instead.

One thing comcast inadvertently does to most flows is remark them cs1,
which tosses big data into the bk queue and acks into the be queue. It
actually helps sometimes.
quoted
The dirty secret here is that we're getting close to 1700 Mbps TCP with
Windows in place of Linux in the setup, with the same receiver on the
other end (which is actually a single Linux machine with two GBit
network connections to the AP). So if we had this I'm sure it'd increase
performance, but it still wouldn't explain why we're so much slower than
Windows :-)

Now, I'm certainly not saying that TCP behaviour is the only reason for
the difference, we already found an issue for example where due to a
small Windows driver bug some packet extension was always used, and the
AP is also buggy in that it needs the extension but didn't request it
... so the two bugs cancelled each other out and things worked well, but
our Linux driver believed the AP ... :) Certainly there can be more
things like that still, I just started on the TCP side and ran into the
queueing behaviour that I cannot explain.


In any case, I'll try to dig deeper into the TCP stack to understand the
reason for this transmit behaviour.

Thanks,
johannes


(*) Hmm. Now I have another idea. Maybe we have some kind of problem
with the medium access configuration, and we transmit all this data
without the AP having a chance to send back all the ACKs? Too bad I
can't put an air sniffer into the setup - it's a conductive setup.
see above
quoted

(**) As another aside to this, the next generation HW after this will
have 256 frames in a block-ack, so that means instead of up to 64 (we
only use 63 for internal reasons) frames aggregated together we'll be
able to aggregate 256 (or maybe we again only 255?).
My fervent wish is to somehow be able to mark every frame we can as not
needing a retransmit in future standards. I've lost track of what ax
can do. ? And for block ack retries
to give up far sooner.

you can safely drop all but the last three acks in a flow, and the
txop itself provides
a suitable clock.

And, ya know, releasing packets ooo doesn't hurt as much as it used
to, with rack.
quoted
Each one of those
frames may be an A-MSDU with ~11k content though (only 8k in the setup I
have here right now), which means we can get a LOT of data into a single
PPDU ...
Just wearing my usual hat, I would prefer to optimize for service
time, not bandwidth, in the future,
using smaller txops with this more data in them, than the biggest
txops possible.

If you constrain your max txop to 2ms in this test, you will see tcp
in slow start ramp up faster,
and the ap scale to way more devices, with way less jitter and
retries. Most flows never get out of slowstart.
quoted
. we'll probably have to bump the sk_pacing_shift to be able to
fill that with a single TCP stream, though since we run all our
performance numbers with many streams, maybe we should just leave it :)
Please. Optimizing for single flow performance is an academic's game.
quoted

-- 
Make Music, Not War

Dave Täht
CTO, TekLibre, LLC
http://www.teklibre.com
Tel: 1-831-435-0729
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