Thread (11 messages) 11 messages, 2 authors, 2024-08-28

Re: [PATCH v5 3/8] cleanup.h: Introduce DEFINE_INACTIVE_GUARD and activate_guard

From: Steven Rostedt <rostedt@goodmis.org>
Date: 2024-08-19 22:59:51
Also in: bpf, lkml

On Thu, 27 Jun 2024 11:23:35 -0400
Mathieu Desnoyers [off-list ref] wrote:
To cover scenarios where the scope of the guard differs from the scope
of its activation, introduce DEFINE_INACTIVE_GUARD() and activate_guard().

Here is an example use for a conditionally activated guard variable:

void func(bool a)
{
	DEFINE_INACTIVE_GUARD(preempt_notrace, myguard);

	[...]
	if (a) {
		might_sleep();
		activate_guard(preempt_notrace, myguard)();
	}
	[ protected code ]
}
Hi Mathieu,

The three cleanup patches fail to apply (I believe one has already been
fixed by Ingo too). Could you have the clean up patches be a separate
series that is likely to get in, especially since it's more of a moving
target.

Thanks,

-- Steve
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