Re: [PATCH v5 3/8] cleanup.h: Introduce DEFINE_INACTIVE_GUARD and activate_guard
From: Steven Rostedt <rostedt@goodmis.org>
Date: 2024-08-19 22:59:51
Also in:
bpf, lkml
From: Steven Rostedt <rostedt@goodmis.org>
Date: 2024-08-19 22:59:51
Also in:
bpf, lkml
On Thu, 27 Jun 2024 11:23:35 -0400 Mathieu Desnoyers [off-list ref] wrote:
To cover scenarios where the scope of the guard differs from the scope
of its activation, introduce DEFINE_INACTIVE_GUARD() and activate_guard().
Here is an example use for a conditionally activated guard variable:
void func(bool a)
{
DEFINE_INACTIVE_GUARD(preempt_notrace, myguard);
[...]
if (a) {
might_sleep();
activate_guard(preempt_notrace, myguard)();
}
[ protected code ]
}Hi Mathieu, The three cleanup patches fail to apply (I believe one has already been fixed by Ingo too). Could you have the clean up patches be a separate series that is likely to get in, especially since it's more of a moving target. Thanks, -- Steve