Re: [PATCH v2 1/5] virtio: add functions for piecewise addition of buffers
From: "Michael S. Tsirkin" <mst@redhat.com>
Date: 2012-12-18 15:03:26
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kvm, lkml, virtualization
On Tue, Dec 18, 2012 at 03:32:15PM +0100, Paolo Bonzini wrote:
Il 18/12/2012 14:59, Michael S. Tsirkin ha scritto:quoted
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Can't we track state internally to the virtqueue? Exposing it seems to buy us nothing since you can't call add_buf between start and end anyway.I wanted to keep the state for these functions separate from the rest. I don't think it makes much sense to move it to struct virtqueue unless virtqueue_add_buf is converted to use the new API (doesn't make much sense, could even be a tad slower).Why would it be slower?virtqueue_add_buf could be slower if it used the new API. That's because of the overhead of writing and reading from struct virtqueue_buf, instead of using variables in registers.
Yes but we'll get rid of virtqueue_buf.
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On the other hand moving it there would eliminate the dependency on virtio_ring.h. Rusty, what do you think?quoted
And idea: in practice virtio scsi seems to always call sg_init_one, no? So how about we pass in void* or something and avoid using sg and count? This would make it useful for -net BTW.It also passes the scatterlist from the LLD. It calls sg_init_one for the request/response headers.Try adding a _single variant. You might see unrolling a loop gives more of a benefit than this whole optimization.Makes sense, I'll try. However, note that I *do* need the infrastructure in this patch because virtio-scsi could never use a hypothetical virtqueue_add_buf_single; requests always have at least 2 buffers for the headers. However I could add virtqueue_add_sg_single and use it for those headers.
Right.
The I/O buffer can keep using virtqueue_add_sg. Paolo