Re: [PATCH rdma-next v1 10/15] RDMA/cm: Use an attribute_group on the ib_port_attribute intead of kobj's
From: Greg KH <gregkh@linuxfoundation.org>
Date: 2021-06-11 08:17:13
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On Fri, Jun 11, 2021 at 07:25:46AM +0000, Haakon Bugge wrote:
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On 7 Jun 2021, at 14:50, Jason Gunthorpe [off-list ref] wrote: On Mon, Jun 07, 2021 at 02:39:45PM +0200, Greg KH wrote:quoted
On Mon, Jun 07, 2021 at 09:14:11AM -0300, Jason Gunthorpe wrote:quoted
On Mon, Jun 07, 2021 at 12:25:03PM +0200, Greg KH wrote:quoted
On Mon, Jun 07, 2021 at 11:17:35AM +0300, Leon Romanovsky wrote:quoted
From: Jason Gunthorpe <jgg@nvidia.com> This code is trying to attach a list of counters grouped into 4 groups to the ib_port sysfs. Instead of creating a bunch of kobjects simply express everything naturally as an ib_port_attribute and add a single attribute_groups list. Remove all the naked kobject manipulations.Much nicer. But why do you need your counters to be atomic in the first place? What are they counting that requires this?The write side of the counter is being updated from concurrent kernel threads without locking, so this is an atomic because the write side needs atomic_add().So the atomic write forces a lock :(Of course, but a single atomic is cheaper than the double atomic in a full spinlock.quoted
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Making them a naked u64 will cause significant corruption on the write side, and packet counters that are not accurate after quiescence are not very useful things.How "accurate" do these have to be?They have to be accurate. They are networking packet counters. What is the point of burning CPU cycles keeping track of inaccurate data?Consider a CPU with a 32-bit wide datapath to memory, which reads and writes the most significant 4-byte word first:
What CPU is that?
Memory CPU1 CPU2 MSW LSW MSW LSW MSW LSW 0x0 0xffffffff 0x0 0xffffffff 0x0 0x0 0xffffffff 0x0 0xffffffff 0x0 0xffffffff 0x1 0x0 cpu1 has incremented its register 0x1 0xffffffff 0x1 0x0 cpu1 has written msw 0x1 0xffffffff 0x1 0x0 0x1 cpu2 has read msw 0x1 0xffffffff 0x1 0x0 0x1 0xffffffff 0x1 0x0 0x1 0x0 0x2 0x0 0x2 0x0 0x1 0x0 0x2 0x0 0x2 0x0 0x1 0x0 0x2 0x0 I would say that 0x200000000 vs. 0x100000001 is more than inaccurate!
True, then maybe these should just be 32bit counters :) thanks, greg k-h