Thread (11 messages) flat view 11 messages, 4 authors, 4h ago

Re: [PATCH v2 3/3] blk-cgroup: move async bio punt state to blkcg

From: Nilay Shroff <hidden>
Date: 2026-09-13 13:31:10
Also in: cgroups, dm-devel, gfs2, linux-bcache, linux-block, linux-doc, linux-fsdevel, linux-mm, lkml, llvm

On 9/13/26 12:24 PM, Yu Kuai wrote:
quoted hunk ↗ jump to hunk
From: Yu Kuai <yukuai@fygo.io>

blkcg_punt_bio_submit() currently queues punted bios on blkg->async_bios,
so it has to call bio_blkg() to find or create a queue-local blkg.  Bios
now carry and pin the blkcg css, so punted bio lifetime no longer needs to
be anchored by a blkg.

Keeping the punt state in blkg can instantiate a blkg even when no blkcg
policy is enabled, just to bounce submission from a shared kthread.  Move
async_bio_lock, async_bios and async_bio_work to struct blkcg, and queue
punted bios on bio_blkcg() for non-root cgroups.  Root or unassociated bios
are submitted directly.

This preserves the priority-inversion avoidance while preventing
blkcg_punt_bio_submit() from creating blkgs that are not needed by any
policy.

Signed-off-by: Yu Kuai <yukuai@fygo.io>
---
  block/blk-cgroup.c | 52 ++++++++++++++++++++++++++--------------------
  block/blk-cgroup.h | 14 ++++++-------
  2 files changed, 35 insertions(+), 31 deletions(-)
diff --git a/block/blk-cgroup.c b/block/blk-cgroup.c
index 59ccfefe16a8..aa3cee107ebe 100644
--- a/block/blk-cgroup.c
+++ b/block/blk-cgroup.c
@@ -180,14 +180,10 @@ static void blkg_free(struct blkcg_gq *blkg)
  
  static void __blkg_release(struct rcu_head *rcu)
  {
  	struct blkcg_gq *blkg = container_of(rcu, struct blkcg_gq, rcu_head);
  
-#ifdef CONFIG_BLK_CGROUP_PUNT_BIO
-	WARN_ON(!bio_list_empty(&blkg->async_bios));
-#endif
-
  	blkg_free(blkg);
  }
  
  /*
   * A group is RCU protected, but having an rcu lock does not mean that one
@@ -226,23 +222,23 @@ static void blkg_release(struct percpu_ref *ref)
  }
  
  #ifdef CONFIG_BLK_CGROUP_PUNT_BIO
  static struct workqueue_struct *blkcg_punt_bio_wq;
  
-static void blkg_async_bio_workfn(struct work_struct *work)
+static void blkcg_async_bio_workfn(struct work_struct *work)
  {
-	struct blkcg_gq *blkg = container_of(work, struct blkcg_gq,
-					     async_bio_work);
+	struct blkcg *blkcg = container_of(work, struct blkcg, async_bio_work);
  	struct bio_list bios = BIO_EMPTY_LIST;
  	struct bio *bio;
  	struct blk_plug plug;
  	bool need_plug = false;
  
-	/* as long as there are pending bios, @blkg can't go away */
-	spin_lock(&blkg->async_bio_lock);
-	bio_list_merge_init(&bios, &blkg->async_bios);
-	spin_unlock(&blkg->async_bio_lock);
+	/* as long as there are pending bios, @blkcg can't go away */
+	{
+		guard(spinlock)(&blkcg->async_bio_lock);
+		bio_list_merge_init(&bios, &blkcg->async_bios);
+	}
Instead of using guard(spinlock)(...) here, I think we could use the
simpler spin_lock()/spin_unlock() helpers. IMO, they are easier
to read and reason about for these short critical sections.
quoted hunk ↗ jump to hunk
  	/* start plug only when bio_list contains at least 2 bios */
  	if (bios.head && bios.head->bi_next) {
  		need_plug = true;
  		blk_start_plug(&plug);
@@ -259,19 +255,20 @@ static void blkg_async_bio_workfn(struct work_struct *work)
   * cgroup.  Use this helper instead of submit_bio to punt the actual issuing to
   * a dedicated per-blkcg work item to avoid such priority inversions.
   */
  void blkcg_punt_bio_submit(struct bio *bio)
  {
-	struct blkcg_gq *blkg = bio_blkg(bio);
+	struct blkcg *blkcg = bio_blkcg(bio);
  
-	if (blkg && blkg->parent) {
-		spin_lock(&blkg->async_bio_lock);
-		bio_list_add(&blkg->async_bios, bio);
-		spin_unlock(&blkg->async_bio_lock);
-		queue_work(blkcg_punt_bio_wq, &blkg->async_bio_work);
+	if (blkcg && cgroup_parent(blkcg->css.cgroup)) {
+		{
+			guard(spinlock)(&blkcg->async_bio_lock);
+			bio_list_add(&blkcg->async_bios, bio);
+		}
+		queue_work(blkcg_punt_bio_wq, &blkcg->async_bio_work);
Again same here, replace guard() with spin_lock() and spin_unlock()
helpers.
quoted hunk ↗ jump to hunk
  	} else {
-		/* Never bounce if there is no non-root blkg to queue on. */
+		/* Never bounce if there is no non-root blkcg to queue on. */
  		submit_bio(bio);
  	}
  }
  EXPORT_SYMBOL_GPL(blkcg_punt_bio_submit);
  
@@ -350,15 +347,10 @@ static struct blkcg_gq *blkg_alloc(struct blkcg *blkcg, struct gendisk *disk,
  	blkg->q = disk->queue;
  	INIT_LIST_HEAD(&blkg->q_node);
  	blkg->blkcg = blkcg;
  	blkg->blkcg_id = blkcg->css.id;
  	blkg->iostat.blkg = blkg;
-#ifdef CONFIG_BLK_CGROUP_PUNT_BIO
-	spin_lock_init(&blkg->async_bio_lock);
-	bio_list_init(&blkg->async_bios);
-	INIT_WORK(&blkg->async_bio_work, blkg_async_bio_workfn);
-#endif
  
  	u64_stats_init(&blkg->iostat.sync);
  	for_each_possible_cpu(cpu) {
  		u64_stats_init(&per_cpu_ptr(blkg->iostat_cpu, cpu)->sync);
  		per_cpu_ptr(blkg->iostat_cpu, cpu)->blkg = blkg;
@@ -1399,10 +1391,16 @@ static void blkcg_css_free(struct cgroup_subsys_state *css)
  		if (blkcg->cpd[i])
  			blkcg_policy[i]->cpd_free_fn(blkcg->cpd[i]);
  
  	mutex_unlock(&blkcg_pol_mutex);
  
+#ifdef CONFIG_BLK_CGROUP_PUNT_BIO
+	{
+		guard(spinlock)(&blkcg->async_bio_lock);
+		WARN_ON(!bio_list_empty(&blkcg->async_bios));
+	}
+#endif
This is a slightly different case. At this point blkcg_css_free() is
freeing the blkcg object after its final reference has gone away, so
there should be no concurrent context accessing blkcg->async_bios.
Therefore, I don't think we need to acquire async_bio_lock here just
to perform the WARN_ON() check.
The clang context annotation cannot infer this object-lifetime property
and will therefore report an unprotected access. I think we should
explicitly mark this access as context-unsafe.

But wait, even better, we could introduce a bio_list_empty_careful() helper,
similar to list_empty_careful(), for this purpose:

static inline bool bio_list_empty_careful(const struct bio_list *bl)
	__context_unsafe(/* intentional lockless access to @bl->head */)
{
	return bl->head == NULL;
}

Then this could simply become:

WARN_ON(!bio_list_empty_careful(&blkcg->async_bios));
quoted hunk ↗ jump to hunk
  	free_percpu(blkcg->lhead);
  	kfree(blkcg);
  }
  
  static struct cgroup_subsys_state *
@@ -1447,10 +1445,18 @@ blkcg_css_alloc(struct cgroup_subsys_state *parent_css)
  	}
  
  	spin_lock_init(&blkcg->lock);
  	refcount_set(&blkcg->online_pin, 1);
  	INIT_HLIST_HEAD(&blkcg->blkg_list);
+#ifdef CONFIG_BLK_CGROUP_PUNT_BIO
+	spin_lock_init(&blkcg->async_bio_lock);
+	{
+		guard(spinlock)(&blkcg->async_bio_lock);
+		bio_list_init(&blkcg->async_bios);
+	}
+	INIT_WORK(&blkcg->async_bio_work, blkcg_async_bio_workfn);
+#endif
This is interesting. As you know, while an object is being allocated
and before it is published, it can't be accessed concurrently. So
guarding blkcg->async_bios with blkcg->async_bio_lock is not necessary
here. Moreover, since blkcg is zero-initialized, we could simply remove
both the guard(...) and the bio_list_init() call above.

Thanks,
--Nilay
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