Re: [RFC 1/2] MD: raid5 trim support
From: Shaohua Li <shli@kernel.org>
Date: 2012-05-08 10:16:53
On Wed, Apr 25, 2012 at 11:43:07AM +0800, Shaohua Li wrote:
On Wed, Apr 18, 2012 at 02:34:04PM +0800, Shaohua Li wrote:quoted
On 4/18/12 1:57 PM, NeilBrown wrote:quoted
On Wed, 18 Apr 2012 13:30:45 +0800 Shaohua Li[off-list ref] wrote:quoted
On 4/18/12 12:48 PM, NeilBrown wrote:quoted
On Wed, 18 Apr 2012 08:58:14 +0800 Shaohua Li[off-list ref] wrote:quoted
On 4/18/12 4:26 AM, NeilBrown wrote:quoted
On Tue, 17 Apr 2012 07:46:03 -0700 Dan Williams[off-list ref] wrote:quoted
On Tue, Apr 17, 2012 at 1:35 AM, Shaohua Li[off-list ref] wrote:quoted
Discard for raid4/5/6 has limitation. If discard request size is small, we do discard for one disk, but we need calculate parity and write parity disk. To correctly calculate parity, zero_after_discard must be guaranteed.I'm wondering if we could use the new bad blocks facility to mark discarded ranges so we don't necessarily need determinate data after discard. ...but I have not looked into it beyond that. -- DanNo. The bad blocks framework can only store a limited number of bad ranges - 512 in the current implementation. That would not be an acceptable restriction for discarded ranges. You would need a bitmap of some sort if you wanted to record discarded regions. http://neil.brown.name/blog/20110216044002#5This appears to remove the unnecessary resync for discarded range after a crash or discard error, eg an enhancement. From my understanding, it can't remove the limitation I mentioned in the patch. For raid5, we still need discard a whole stripe (discarding one disk but writing parity disk isn't good).It is certainly not ideal, but it is worse than not discarding at all? And would updating some sort of bitmap be just as bad as updating the parity block? How about treating a DISCARD request as a request to write a block full of zeros, then at the lower level treat any request to write a block full of zeros as a DISCARD request. So when the parity becomes zero, it gets discarded. Certainly it is best if the filesystem would discard whole stripes at a time, and we should be sure to optimise that. But maybe there is still room to do something useful with small discards?Sure, it would be great we can do small discards. But I didn't get how to do it with the bitmap approach. Let's give an example, data disk1, data disk2, parity disk3. Say discard some sectors of disk1. The suggested approach is to mark the range bad. Then how to deal with parity disk3? As I said, writing parity disk3 isn't good. So mark the corresponding range of parity disk3 bad too? If we did this, if disk2 is broken, how can we restore it?Why, exactly, is writing the parity disk not good? Not discarding blocks that we possibly could discard is also not good. Which is worst?Writing the parity disk is worse. Discard is to improve the garbage collection of SSD firmware, so improve later write performance. While write is bad for SSD, because SSD can be wear leveling out with extra write and also write increases garbage collection overhead. So the result of small discard is data disk garbage collection is improved but parity disk gets worse and parity disk gets fast to end of its life, which doesn't make sense. This is even worse when the parity is distributed.Neil, Any comments about the patches?
ping! Thanks, Shaohua